
Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet). Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing. Top... more
| Publishes | Weekly | Episodes | 99 | Founded | 3 years ago |
|---|---|---|---|---|---|
| Number of Listeners | Categories | GamesArtsDesignLeisure | |||

On this episode of Why We Roll: The Indie TTRPG Game Design Podcast of the Stillfleet Studio, Wythe Marschall (PICARO!, Stillfleet) and Christopher Pickett (Danse Macabre: Medieval Horror Roleplaying, Thrall) chat with narrative designer Konstantine... more
Wythe Marschall and Christopher Pickett play the new comedy TTRPG Road Warriors with creators David Piccolomini, Miel Markus, Daniel Metz of Don't Go Broke Games. Listen to us play not-quite-pro comedians on their first road tour together! Road Warri... more
Christopher Pickett (Danse Macabre: Medieval Horror Roleplaying) and Wythe Marschall (Stillfleet, PICARO!) talk to Jon Boyle and Bri de Danann of Bright Bard Games about Axolotl With a Gun 2e, L.G.B.T. (Longsword, Glock, Bat, Taser the game), whimsy ... more
Wythe Marschall (Stillfleet, PICARO!) and Christopher Pickett (Danse Macabre) chat with artist Ethan Gouldini (who illustrated the Stillfleet Core Rulebook and Qadida!) about The Sometimes Kingdom RPG—the climate-tastic, high-fantasy, arch-magical po... more
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An overtly leftist platform ranting clumsily about how superior they are. Not great.










Recent interactions between the hosts and their guests.
Listeners, social reach, demographics and more for this podcast.
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A focused slice of conversations with contemporary indie tabletop RPG designers, educators, and publishers. Episodes weave design philosophy, crowdfunding journeys, and practical production insights for small-press and DIY RPG projects, often pairing industry analysis with personal career stories. Guests range from game designers shaping story-driven systems to educators exploring pedagogy-compatible mechanics, with frequent emphasis on collaboration, community building, and the business realities of indie publishing. Notable angles include handling politics and representation in games, leveraging open or collaborative publishing models, and balancing artistic ambition with market constraints. Listeners can expect actionable takeaways on de... more
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Why We Roll launched 3 years ago and published 99 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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Recent guests on Why We Roll include:
1. Konstantine Paradias
2. Anthony Grasso
3. David Piccolomini
4. Dan Metz
5. Miel Markus
6. Bri de Danann
7. Jon Boyle
8. Laurence Phillips
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