Rephonic
Artwork for Why We Roll
Tabletop Role-Playing Games
Game Design
Tabletop Roleplaying Games
Danse Macabre
Body Horror
Tabletop Rpgs
Kickstarter
Game Mechanics
Indie Ttrpgs
Indie Game Design
Blister Critters
Dungeons & Dragons
Indie Rpgs
RP Jesters
TTRPG
Role-Playing Games
Indie Games
Alien Franchise
Dance Macabre
Crowdfunding

Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet). Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing. Top... more

PublishesWeeklyEpisodes89Founded3 years ago
Number of ListenersCategories
GamesLeisureArtsDesign

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Artwork for Why We Roll

Latest Episodes

Wythe and Chris talk music, gaming, and Gauchos of the Gunless variety with designer and maestro, Will Savino! Tune in to hear all about Will's musical endeavors as Music d20 and his new game, Gunless Gauchos—published by Stillfleet Studio!

Check ou... more

Wythe and Chris talk conspiracy, corporate horror, and super-powered day jobs with Sean Ireland, game designer and co-creator of Triangle Agency (alongside Caleb Zane Huett) from Haunted Table Games.

For more on Haunted Table Games: shop.hau... more

Wythe and Chris chat movies, music, revolutionary ideas with Rhodrick Magsino of Alewood Games, creator of the Mothership modules/hacks ARKYVR and OMENDROME, as well as much more!

Check out more of Rhodrick's work: www.rhomagsino.com/

For ... more

Wythe and Chris talk game design, revolutionary politics, eco-punk futures, and more with Laurie Blake, creator of the GM-less narrative TTRPG Why We Fight (alongside Rhi Saunders and Rob Ingle as Stop, Drop, and Roll!).

From Stop Drop and Roll:

Wh... more

Key Facts

Accepts Guests
Accepts Sponsors
Contact Information
Podcast Host
Number of Listeners
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Recent Guests

Sean Ireland
Game designer and co-founder of Haunted Table; designer of Triangle Agency
Haunted Table
Episode: WWR 82 ☉ Triangle Agency w. Sean Ireland
Rhodrick Magsino
Founder of Alewood Games; indie RPG designer
Alewood Games
Episode: WWR 81 ☉ ARKYVR & OMENDROME w. Rhodrick Magsino
Laurie Blake
Lead director of Stop, Drop, and Roll Games
Stop, Drop, and Roll
Episode: WWR 80 ☉ Stop, Drop, and Roll w. Laurie Blake
Tanya Floaker
Game designer based in Edinburgh, Scotland
Independent game designer
Episode: WWR 79 ☉ The Thunder Perfect Mind w. Tanya Floaker
Ben Eastman
Designer, All Year I Dream About Gaming Conventions podcast guest; creator of Elise on Art
Plus One XP / RPG Zine Club
Episode: WWR 78 ☉ All Year I Dream of Gaming Conventions w. Ben Eastman
Wes Franks
Game designer and creator of Come On In, Formula Infinity, and other indie RPGs
Carrion Comfort / Stillfleet connections
Episode: WWR 77 ☉ F-Infiniti & Orbital Blues Month w. Wes Franks
Adam Good
Writer/Designer at Stations
Stations
Episode: WWR 76 ☉ Fistful of Stars & Orbital Blues Month w. Adam Stations
Josh Domanski
Indie TTRPG designer/writer
Liminal Horror, Orbital Blues
Episode: WWR 75 ☉ PARAMOUR & Orbital Blues Month w. Josh Domanski
Zach Cox
Z jelly Muppet, founder/owner of SoulMuppet Publishing
SoulMuppet Publishing
Episode: WWR 74 ☉ Orbital Blues Month w. Zach "Jelly Muppet" Cox

Hosts

Chris Pickett
Host focused on design, development, and publishing in tabletop RPGs; associated with Stillfleet Studio and Danse Macabre.
Wythe Marschall
Co-host and game designer, involved in Stillfleet Studio projects and indie RPG design.

Reviews

4.7 out of 5 stars from 20 ratings
  • An overtly leftist platform ranting clumsily about how superior they are. Not great.

    Podcast Addict
    1
    saltylight
    2 years ago

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#100
United Kingdom/Leisure/Games
Apple Podcasts
#21
Ireland/Leisure/Games
Apple Podcasts
#138
Ireland/Leisure

Talking Points

Recent interactions between the hosts and their guests.

WWR 81 ☉ ARKYVR & OMENDROME w. Rhodrick Magsino
Q: How does Arkyvr reflect his filmmaking background?
Arkyvr emerged from his desire to incorporate his film-industry experience into gameplay, documenting the ups and downs of filmmaking through a game that teaches the process while embedding inside jokes for industry insiders.
WWR 81 ☉ ARKYVR & OMENDROME w. Rhodrick Magsino
Q: How did Alewood Games evolve from board games to RPGs?
He explains that Alewood started with board games and then shifted toward RPGs to focus on personal, esoteric ideas rather than commercial viability, eventually leading to Remember Frankie and other indie titles.
WWR 81 ☉ ARKYVR & OMENDROME w. Rhodrick Magsino
Q: What is Rhodrick's history with TTRPGs and how did he get started?
Rhodrick recalls starting in college with a friend who ran a freeform 'space game' that lacked a real system, which captivated him and led to regular D&D sessions and a board game phase before he pivoted to RPG design in 2022 with Remember Frankie.
WWR 82 ☉ Triangle Agency w. Sean Ireland
Q: Where can listeners find you online and how can they support your work going forward?
Sean points listeners to hauntedtable.games for Triangle Agency info and store, plus social channels like Instagram and Bluesky; he also emphasizes community support, including union advocacy and ongoing live shows in NYC.
WWR 82 ☉ Triangle Agency w. Sean Ireland
Q: Could you give us an example of a narrative restriction on a power and how it plays out in play?
A flagship mechanic is demerits, a narrative punishment for missteps that keeps players cautious about behavior while still letting them influence the story through powerful, but constrained, abilities.

Audience Metrics

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Frequently Asked Questions About Why We Roll

What is Why We Roll about and what kind of topics does it cover?

A focused slice of conversations with contemporary indie tabletop RPG designers, educators, and publishers. Episodes weave design philosophy, crowdfunding journeys, and practical production insights for small-press and DIY RPG projects, often pairing industry analysis with personal career stories. Guests range from game designers shaping story-driven systems to educators exploring pedagogy-compatible mechanics, with frequent emphasis on collaboration, community building, and the business realities of indie publishing. Notable angles include handling politics and representation in games, leveraging open or collaborative publishing models, and balancing artistic ambition with market constraints. Listeners can expect actionable takeaways on de... more

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Which podcasts are similar to Why We Roll?

These podcasts share a similar audience with Why We Roll:

1. Rascal News
2. Between Two Cairns
3. Ship of the Dead Podcast
4. Ken and Robin Talk About Stuff
5. Worlds Beyond Number

How many episodes of Why We Roll are there?

Why We Roll launched 3 years ago and published 89 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

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What guests have appeared on Why We Roll?

Recent guests on Why We Roll include:

1. Sean Ireland
2. Rhodrick Magsino
3. Laurie Blake
4. Tanya Floaker
5. Ben Eastman
6. Wes Franks
7. Adam Good
8. Josh Domanski

To view more recent guests and their details, simply upgrade your Rephonic account. You'll also get access to a typical guest profile to help you decide if the show is worth pitching.

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