Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet). Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing. Top... more
Publishes | Weekly | Episodes | 68 | Founded | 2 years ago |
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Number of Listeners | Categories | ArtsDesignGamesLeisure |
Hey Why We Rollers, Wythe and Chris here with a BIG announcement: We are LIVE with Danse Macabre: Medieval Horror Roleplaying on Kickstarter, all through October! Make sure to check out the game, spread the word, and back us as we bring the post-apoc... more
On this episode of WWR, we chat with Anthony Grasso and Alex Hitchen of The MAD Network about writing settings for BORG games, best practices for social media and kickstarter, and FOLD-Å-FREAK 2—LIVE on Kickstarter starting Tuesday, October 7th!
•... more
Back the Scorched Basin Kickstarter campaign, funding until Wednesday, October 8th! www.kickstarter.com/projects/homieandthedude/scorched-basin
On this episode of Why We Roll, we sit down for a great conversation with Tom and Bodhi, the father-son d... more
On this episode of Why We Roll, we sit down (in the same room, no less!) to announce the upcoming Kickstarter campaign for Stillfleet Studio's latest game, DANSE MACABRE: Medieval Horror Roleplaying. We chat about changes, the development process, an... more
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How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.
Apple Podcasts | #201 |
Recent interactions between the hosts and their guests.
Listeners, social reach, demographics and more for this podcast.
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The content centers around the design and development of tabletop roleplaying games (TTRPGs) with a strong emphasis on the indie gaming scene. The hosts engage with professional game designers, discussing a range of topics that encompass not only game mechanics and aesthetics but also the cultural and political implications within the gaming community. The discussions delve into storytelling elements, character development, industry trends, and the personal journeys of game creators, making it a rich resource for both aspiring and established designers. Listeners can also enjoy occasional actual-play sessions and insights into the behind-the-scenes processes of game creation, which adds a unique dimension to the exploration of TTRPGs.
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Why We Roll launched 2 years ago and published 68 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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Recent guests on Why We Roll include:
1. Wes Franks
2. Percy Hornak
3. Nicholas Orvis
4. Ben Ferber
5. Rachel Kordell
6. Casey Reardon
7. Chris Pickett
8. Rowan McStay
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