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Artwork for A People’s History of Video Game Development

A People’s History of Video Game Development

Kel Bachus and Tracy Seamster

The history of video games through the lens of everyday developers. We cover the obscure, unpublished, forgotten, and even a few well-known games, but always through the perspective of people who were working hard to make them happen. If you’ve ever wondered what it’s like to be a developer, or about what happened behind the scenes of your favorite games, this podcast is for you.

PublishesMonthlyEpisodes7Founded6 months ago
Number of ListenersCategories
Video GamesDocumentaryLeisureSociety & Culture

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Artwork for A People’s History of Video Game Development

Latest Episodes

Tracy and Kel talk about game developer career life, from layoffs to contract work to the changing shape of development teams over time.

Tracy and Kel talk about industry veteran Graeme Davis, networking and how to not be remembered as “that guy who smelled like pizza.”

Tracy and Kel talk about the problem with faceless enemies, and reminisce about creating quests for EverQuest and Elder Scrolls Online.

Tracy and Kel talk about the ways people role play beyond the screen and text-based games, including costume events, Renaissance Faires and the SCA, D&D, and LARPs.  They also discuss some of the history of that tradition, and how far into the past r... more

In their third episode, Tracy and Kel talk about getting into the game development industry from a slightly different angle: spicy chat rooms on the earliest incarnations of the World Wide Web.

Kel talks about their break into the industry from a di... more

In this episode of "A People's History of Video Game Development," hosts Kel Bachus and Tracy Seamster talk about the very early origins of text-based role play, and what players were looking for in immersive experiences.

They talk about community b... more

Join Tracy Seamster and Kel Bachus as they delve into the fascinating world of early online gaming, specifically the text-based adventures that shaped the industry. From the start of Tracy’s developer journey designing content for Gemstone 3 in 1996 ... more

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this podcast launched 6 months ago and published 7 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

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