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Artwork for Gameplayarts: Helping Cultural Institutions Break Into Games

Gameplayarts: Helping Cultural Institutions Break Into Games

Jamin Warren
Game-Based Art
Institutional Challenges
Technical Infrastructure
Audience Psychology
Pastoral
Feral Metaverse

From writing for the Wall Street Journal to advising MoMA’s permanent collection to launching one of the first game-based arts spaces in the world, Jamin Warren talks through contemporary issues in bringing games to the arts-world public

PublishesTwice monthlyEpisodes23Founded6 years ago
Number of ListenersCategories
BusinessArtsNon-Profit

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Artwork for Gameplayarts: Helping Cultural Institutions Break Into Games

Latest Episodes

Most cultural institutions know games matter. Very few know what to do about it. Kristian Volsing is one of the people who figured it out — and built the path in real time.

As part of the V&A's contemporary design team, Kristian co-curated Design/Pl... more

Hey there -- if you subscribed to the Twofivesix podcast, we've made some changes to our focus. I'm working with museums, collections, galleries, and cultural orgs on the same big problems I used to help corporate clients with. Hope you enjoy!

 

What... more

What does it really take to build a sustainable community around experimental games? In this essential conversation, we sit down with Bria Davis, Community Director at Young Horses, to explore the intricate dynamics of gaming communities and what art... more

Were shining the spotlight on Chris Norris, the exec from Electronic Arts whos dialing up the positive play in gaming communities. Chris is the Senior Director of Player Connection at EA.

We had a great conversation, treading the path of evolution o... more

I'm shining the spotlight on Chris Norris, the exec from Electronic Arts who's dialing up the positive play in gaming communities. Chris is the Senior Director of Player Connection at EA.

I had a great conversation, treading the path of evolution of... more

When marketers think of in-game advertising, they jump to big-budget executions like building a universe in Roblox. But overlooking performance marketing in-games is a big mistake.

I spoke to Simon Spaull, CRO and Co-Founder of in-game advertising c... more

From Travis Scott to Marvels Avengers, Fortnite has built a macrocosm of events containing some of the biggest names in entertainment today. Its continued development beyond a 1 vs. 99 shooter game into a destination for IP crossover has media analys... more

I spoke with Rebecca Mir, Director of Digital Product Management at Ad Council, about the inherent potential of technology, games, and digital media for creating social change; the differences between traditional marketing and PSA development; and ho... more

Key Facts

Accepts Guests
Contact Information
Podcast Host
Number of Listeners
Find out how many people listen to this podcast per episode and each month.

Recent Guests

Theo Triantafyllidis
An artist creating performative systems using games and interactive media
Episode: Theo Triantafyllidis on the Technical Realities of Exhibiting Game-Based Art

Reviews

4.9 out of 5 stars from 17 ratings
  • Excellent insights

    The pod provides a very unique look at the gaming industry, representing viewpoints that are often not raised. Just a smart look at numerous facets of this maturing industry. Give it a listen!

    Apple Podcasts
    5
    Soccer yank
    United States6 years ago
  • Amazing!

    This is such a tight and fascinating podcast. I wish there were more episodes! I’ve really enjoyed listening to it.

    Apple Podcasts
    5
    Computer Blue Boy
    United States6 years ago
  • Great primer for gaming and marketing

    Super interesting guests in short and sweet episodes that are lovely interdisciplinary conversations. Learned something in each one. Really enjoyed the Netflix and NYTimes episodes - love the thoughtfulness from both the host and guests.

    Looking forward to season 2!

    Apple Podcasts
    5
    MTempest
    United States6 years ago
  • So informative!!

    Thought the one about the Times games person was especially interesting. 10/10 would listen again

    Apple Podcasts
    5
    GamezoDaClown
    United States6 years ago
  • Super interesting

    This podcast covers topics that are interesting for anyone who wants to know more about gaming in our culture.

    Apple Podcasts
    5
    Teatimect
    United States6 years ago
  • Fresh take on the industry

    This podcast has a lot of great insights on the unusual industry of gaming. They talk about board games, the NYT, and other underrepresented segments of the gaming world. You don't really hear about this sort of stuff on other podcasts. If you need a break from all the game publisher noise and need a fresh take on the industry, you wont be disappointed here.

    Apple Podcasts
    5
    parkajacket
    United States6 years ago
  • Great podcast and timely topics

    Great podcast, covers marking and media looking forward!

    Apple Podcasts
    5
    CVLA90232
    United States6 years ago
  • Favorite Combo (Video Games + Marketing)

    Listen to this podcast for excellent commentary and discussions about all things play and interactivity! A solid list of guests throughout Season 1.

    Marketing, video games, esports, VR...it’s all here, folks! Check it out. 🎮🎧

    Apple Podcasts
    5
    TunePatrol
    United States6 years ago

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Talking Points

Recent interactions between the hosts and their guests.

Theo Triantafyllidis on the Technical Realities of Exhibiting Game-Based Art
Q: How should folks be thinking about budgeting for ongoing maintenance versus the installation itself?
It's important for institutions to have foresight in budgeting for ongoing maintenance, including hiring a tech person or an invigilator to ensure the installation runs smoothly during its exhibition.
Theo Triantafyllidis on the Technical Realities of Exhibiting Game-Based Art
Q: Are there any particular institutions that you think are doing this particularly well?
Theo mentions Onassis Onyx in New York and the Serpentine as strong examples of institutions building solid programs for showcasing game-based work.
Theo Triantafyllidis on the Technical Realities of Exhibiting Game-Based Art
Q: What would you say are some of the things that institutions still don't understand about what your work needs?
Many institutions struggle with grasping the development cycles and the extensive resources required for ambitious game projects, making it a challenge to adequately support artists in this medium.

Audience Metrics

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this podcast launched 6 years ago and published 23 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

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What guests have appeared on this podcast?

Recent guests on this podcast include:

1. Theo Triantafyllidis

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