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Artwork for Space-Biff! Space-Cast!

Space-Biff! Space-Cast!

The Space-Biff! Space-Cast!
Board Games
Game Design
Leviathan Wilds
Blood On the Clocktower
Compile
Arcs
GHQ
Climate Change
Heading Forward
Striking Flint
Kurt Vonnegut
Daybreak
Dueling Card Games
Vantage
Board Game Design
Flint, Michigan
War Games
Climate Crisis
Haunted House
Trick-Taking Games

This time it's board games. Other than the books.

PublishesMonthlyEpisodes84Founded8 years ago
Number of ListenersCategories
ArtsGamesLeisure

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Artwork for Space-Biff! Space-Cast!

Latest Episodes

BABA IS YOU is one of the most mind-bending puzzle video games of recent memory. Now, thank to Peter C. Hayward, it's also a board game. On today's Space-Cast!, we discuss the peculiar adaptation of Arvi Teikari's video game, from its inception in Th... more

For today's Space-Cast!, we're revisiting a review from five years ago, investigating some excellent indie games, and discussing the ups and downs (but mostly ups) of self-publishing. Our guide for this journey is none other than Connor Wake, creator... more

For over five years (but fewer than seven), Postmark Games has published high-quality, low-cost print-and-play games. Oh, you need examples? How about roll-and-move titles like Voyages, Aquamarine, and Waypoints? Or ditties like Battle Card, Scribbly... more

Every so often, a game system not only gets a second try, but entirely wallops its original incarnation. That's the case with Quinn Brander's Rebuilding Chicago, which remakes Rebuilding Seattle with such aplomb that I called it "pretty much perfect.... more

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Recent Guests

Peter C. Hayward
Award-winning game designer, writer, and creator of Baba Is You board game
Bitewing / ByteWing (publisher)
Episode: Space-Cast! #60. Baba Is Bluebeard
Connor Wake
Indie game designer, self-publisher known for Umbra Via, Out of Sorts, Hedged In/Hedge Mage
Independent designer, self-publisher
Episode: Space-Cast! #59. Mostly Awake
Jon Teixeira Moffat
Game designer and founder of Stone Circle Games
Stone Circle Games
Episode: Space-Cast! #55. Burnt Poop
Zain Memon
Board game designer and co-founder of Memesis, involved in film and game projects such as Shasn and Azadi
Memesis
Episode: Space-Cast! #54. Shazain!
Bryan Bornmueller
Designer of trick-taking games including Fellowship of the Ring trick-taker and The Two Towers trick-taker.
Office Dog
Episode: Space-Cast! #52. The Fellowship of the Trick
Jamey Stegmaier
Board game designer and founder of Stonemaier Games
Stonemaier Games
Episode: Space-Cast! #49. A Vantage on Vantage
Michael Yang
Game designer of Compile.
Greater Than Games
Episode: Space-Cast! #48. Compiling
Jon Perry
A talented game designer known for his work on 'Hot Streak' and other board games.
Episode: Space-Cast! #47. Bun Bangers
Jono Naito-Tetro
Publisher and designer at DVC Games and Jasper Beatrix
DVC Games
Episode: Space-Cast! #46. Screaming Sherlock

Host

Dan Thoreau
Host of Space-Biff! Space-Cast!, guides discussions and introduces guests; appears across most episodes.

Reviews

4.7 out of 5 stars from 67 ratings
  • Unlike Any Other Gaming Criticism

    No one blends philosophy and coverage like Dan does, and his interviews are sublime.

    Apple Podcasts
    5
    Fin Coe
    United Statesa year ago
  • Writer and Podcaster?!?!?!

    Thoughtful questions interested just as much in the game design as the game designer. A real treat every time an episode drops.

    Apple Podcasts
    5
    writethesky
    United States4 years ago
  • Deep and broad thinking.

    Podcast Addict
    5
    zaphod
    5 years ago
  • Weak in all respects

    Podcast Addict
    2
    VinnyB
    6 years ago

Listeners Say

Key themes from listener reviews, highlighting what works and what could be improved about the show.

Guests are consistently insightful and deeply knowledgeable about their subjects.
Listeners likely appreciate the mix of design philosophy and industry realities.
Production and interviews are consistently polished and substantive.
Thoughtful questions balance game design with craft and storytelling.
The host asks evocative questions that encourage practical takeaways for designers and publishers.

Top Arts Podcasts

Talking Points

Recent interactions between the hosts and their guests.

Space-Cast! #60. Baba Is Bluebeard
Q: What draws you to Baba Is You and how did the board game version come about?
The seed of the time travel/syntax mechanic from That Time You Killed Me clicked immediately when adapted to a board format; licensing negotiations with Arvi were respectful and cautious, ultimately leading to a published game with ByteWing after tariff-related delays.
Space-Cast! #60. Baba Is Bluebeard
Q: Why did you pivot into game design from other creative fields?
Board games offered a tangible, small-scale way to meet the immigration criteria and build a sustainable living, while still allowing room for storytelling, humor, and cross-disciplinary creativity.
Space-Cast! #56. Keep Your Shirt Tucked In
Q: What is the core gameplay of Keep the Faith?
It is a storytelling RPG with card prompts where players link observable religious practices to core ideas, building a conversation-driven religion through a ring of opposing concepts.
Space-Cast! #52. The Fellowship of the Trick
Q: Do you have a chapter that you are most proud of?
I feel very pleased with the Treebeard chapter due to its unique mechanics that reflect the character's slow nature.
Space-Cast! #52. The Fellowship of the Trick
Q: Why did you decide not to interleave the chapters in The Two Towers trick-taker?
Following the format of the books was satisfying and made design choices easier, ensuring thematic consistency and engagement for players familiar with the story.

Audience Metrics

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Frequently Asked Questions About Space-Biff! Space-Cast!

What is Space-Biff! Space-Cast! about and what kind of topics does it cover?

This show centers on board games, with extended conversations that blend design methodology, storytelling, and the publishing journey. Episodes frequently explore how mechanics interplay with theme, the role of feedback and playtesting, and the realities of indie publishing versus larger studios. Guests are often designers or publishers who share deep dives into design decisions, production challenges, and the evolving landscape of tabletop gaming, sometimes tying in related media like films, books, or digital games. A notable throughline is a thoughtful, craft-focused approach to game creation, balanced by practical career and licensing insights that appeal to designers, educators, and serious hobbyists alike.

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Which podcasts are similar to Space-Biff! Space-Cast!?

These podcasts share a similar audience with Space-Biff! Space-Cast!:

1. So Very Wrong About Games
2. Board Game Barrage
3. Shut Up & Sit Down
4. Board Game Hot Takes
5. Decision Space

How many episodes of Space-Biff! Space-Cast! are there?

Space-Biff! Space-Cast! launched 8 years ago and published 84 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

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What guests have appeared on Space-Biff! Space-Cast!?

Recent guests on Space-Biff! Space-Cast! include:

1. Peter C. Hayward
2. Connor Wake
3. Jon Teixeira Moffat
4. Zain Memon
5. Bryan Bornmueller
6. Jamey Stegmaier
7. Michael Yang
8. Jon Perry

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