
A series of discussions with designers of historical video games by Jeremiah McCall, historian, teacher, and creator of Gaming the Past
| Publishes | Infrequently | Episodes | 6 | Founded | 6 years ago |
|---|---|---|---|---|---|
| Categories | Video GamesLeisure | ||||

Episode 6 (5/2/2020) Henrik Fåhraeus, Paradox Development Studio, Designer of many Paradox Games, talking about Crusader Kings II and the upcoming CK III
On Spotify, Apple, and Google
Resources
• Crusader Kings II Free on Steam
• Crusader Kings ... more
Episode 5 (2/2/2020) Owen Gottlieb, RIT MAGIC Spell Studios, (Lost and Found; Lost and Found Order in the Court: The Party Game)
Also on Spotify, Apple, and Google
Lost and Found Main Site
Resources mentioned during the podcast
• Lost and Found a... more
In this episode I talk with designer Richard Bodley Scott about his ancient battle game, Field of Glory 2.
Richard is an active participant on the Slitherine forums, so you can reach him via www.slitherine.com/forum/viewforum.php?f=477
Fiel... more
8/12/19 – I had the pleasure of talking with Philippe Malacher, lead designer at Ageod, who has released Ageod/Slitherine’s Field of Glory: Empires. FoG:E is a turn-based strategy game where players guide one of the states of the third century BCE Me... more
Jon Shafer of Conifer games talks about history and historical game design in Civilization V and At the Gates
At the Gates is available at Conifer Games and on Steam
Civilization V is available on Steam
How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.
Apple Podcasts | #115 |









Listeners, social reach, demographics and more for this podcast.
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Gaming the Past Designer Talks launched 6 years ago and published 6 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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