I videogiochi indie hanno tanto da insegnare ai titoli tripla A e all'industria in generale.
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Quante volte ci capitano dei videogiochi che sono troppo guidati e/o con dei tutorial fastidiosi? Vediamo perchè è una cosa negativa.
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Ad un certo punto arriva la demo di Stellar Blade che ti travolge e ti diverte.
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Quante volte sentiamo parlare di Next-Gen, spesso anche in modo vago e superficiale? Cerchiamo di fare chiarezza.
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Death Stranding è uno dei pochi giochi, se non l'unico, in cui ho "sentito" la fatica, la sfida e tutto ciò che riguarda il concetto di 'viaggio zaino in spalla', grazie anche ad un level design unico e originale.
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Sono quasi dieci anni che InFAMOUS manca, con il suo sistema "doppio karma", il gameplay divertente e soprattutto la sua visione molto originale, umana e cupa sul possedere dei superpoteri.
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Da un po' di tempo va di moda sviluppare remake o remastered, di grandi classici e anche di giochi più recenti. In alcuni casi ha senso, ma quando inizia ad essere un problema? Seguimi: linktr.ee/alberto.riguzzi
Proviamo a immaginare come sarà il prossimo titolo di Rockstar Games. Seguimi: linktr.ee/alberto.riguzzi
How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.
Apple Podcasts | #179 |









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Xploring Games launched 4 years ago and published 17 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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