Rephonic
Artwork for Games of Note
Shenmue
Farmville
Dear Esther
Sega
Data-Driven Design
Yakuza
Castlevania: Symphony Of the Night
Casual Gaming
Game Design
Assassin's Creed
God Of War
Metroidvania
Free-To-Play Model
Social Gaming
Microsoft Flight Simulator 2002
Propeller Arena
Dreamcast
Virtua Fighter
RPG Elements
Mobile Gaming

Games of Note podcast is where we discuss not if a particular game is good or bad, but the impact it had on game design & and the culture of video games. Hosted by Will Luton (game designer) & Wayne Emanuel (game bizdev consultant), we'll be discussing the most well-known to the most-obscure, but in one way, they are Games of Note!

PublishesTwice monthlyEpisodes6Founded6 months ago
Categories
Video GamesLeisure

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Artwork for Games of Note

Latest Episodes

In our first ever 'Side Note', we discuss a number of video games that were directly affected by 9/11 and the Iraq War, titles that were delayed, altered, or cancelled in response to the events.

Show Notes

* Microsoft Flight Simulator 2002 - VATS... more

Games of Note: #4 - Dear Esther (2012)

In this episode, we dive into Dear Esther, the pioneering 2008 Half-Life 2 mod turned 2012 standalone title, often hailed as the first “walking simulator.” Forgoing combat, puzzles, and win-loss mechanics, it i... more

We discuss how FarmVille became one of the most iconic and widely played social games of all time, introducing timer-based mechanics, shared worlds, and cooperative play to the masses.

Reaching 300 million total players and over $1 billion in reven... more

Games of Note: #2 - Castlevania: Symphony of the Night

Released on March 20, 1997, initially for the PlayStation and later for the Sega Saturn, this game, despite only selling 700,000 copies in the US and Japan, became a sleeper hit and cult classic... more

In our first episode, Will and Wayne dive into Shenmue — Yu Suzuki's overly ambitious Full Reactive Eyes Entertainment RPG, released for the SEGA Dreamcast in 1999 (Japan).

Shenmue was a groundbreaking title that redefined RPGs and adventure games w... more

Welcome to the Games of Note podcast!

This is just an introductory episode where we briefly discuss the purpose of the podcast, our backgrounds and what games/genres we dig (and a few we don't).

Games of Note is a video game podcast hosted by game ... more

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Hosts

Wayne Emanuel
Co-host and gaming consultant with experience in the gaming and NGO world, focusing on game business development.
Will Luton
Co-host and game designer with an extensive background in game design, having worked at SEGA and Rovio.

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Frequently Asked Questions About Games of Note

What is Games of Note about and what kind of topics does it cover?

This series focuses on the evolution of video games and their influence on both game design and broader gaming culture. The discussions cover a diverse range of games, from iconic classics to niche titles, analyzing their significance in the industry and their lasting effects on game mechanics and narratives. Noteworthy episodes have tackled topics such as how historical events impact game content, the emergence of new genres, and the innovative mechanics that shaped player experiences in different eras. By exploring both mainstream and lesser-known games, the series offers a comprehensive look at the gaming landscape and its continual societal reflections.

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How many listeners does Games of Note get?

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What are the audience demographics for Games of Note?

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Which podcasts are similar to Games of Note?

These podcasts share a similar audience with Games of Note:

1. Desert Island Discs

How many episodes of Games of Note are there?

Games of Note launched 6 months ago and published 6 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

How do I contact Games of Note?

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