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Artwork for Designer Notes

Designer Notes

Idle Thumbs
Heavy Rain
Spacechem
Assassin's Creed
Video Game Design
Beyond Two Souls
Opus Magnum
Shenzhen I/O
Minecraft
Infiniminer
Civ 6
Game Design
Civilization V
Beyond Earth
Indigo Prophecy
Quantic Dream
Prince Of Persia: the Sands Of Time
Sid Meier
XCOM
Beyond: Two Souls
Prince Of Persia

Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.

PublishesMonthlyEpisodes90Founded11 years ago
Categories
Video GamesLeisure

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Artwork for Designer Notes

Latest Episodes

In this episode, Soren interviews veteran game designer Patrice Desilets, best known for his work on Prince of Persia: The Sands of Time, the Assassin’s Creed series, and Ancestors: The Humankind Odyssey. They discuss why they couldn’t put rewind int... more

In this episode, Soren interviews veteran game designer Patrice Desilets, best known for his work on Prince of Persia: The Sands of Time, the Assassin’s Creed series, and Ancestors: The Humankind Odyssey. They discuss being hired as the first develop... more

In this episode, Soren interviews veteran game designer Caroline Marchal, best known for her work on Heavy Rain, Beyond Two Souls, and As Dusk Falls. They discuss how much a narrative game should acknowledge that it is a game, if a 50/50 player split... more

In this episode, Soren interviews veteran game designer Caroline Marchal, best known for her work on Heavy Rain, Beyond Two Souls, and As Dusk Falls. They discuss whether narrative games should show all paths to players, should we care if characters ... more

Key Facts

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Recent Guests

Caroline Marchal
Noted game designer best known for her work on Heavy Rain and Beyond Two Souls
Quantic Dream
Episode: Designer Notes 87: Caroline Marchal - Part 1
Anton Strenger
Game designer known for his work on Civilization V and VI, as well as Beyond Earth.
Firaxis Games
Episode: Designer Notes 86: Anton Strenger
Jake Solomon
Veteran game developer, best known for XCOM and Midnight Suns.
Firaxis Games
Episode: Designer Notes 80: Jake Solomon - Part 1

Host

Soren Johnson
Host of Designer Notes. He is a game designer known for his work on notable titles such as Civilization IV and the founder of Mohawk Games.

Reviews

4.9 out of 5 stars from 329 ratings
  • G

    Great stuff but please dampen the reverb

    Apple Podcasts
    5
    nauseatingpain
    United States5 months ago
  • Love this pod

    I was wondering when you’d interview Jake Solomon! I’ve listened to other interviews with him and he mentioned you, so I was wondering why he hadn’t been on.

    Apple Podcasts
    5
    Bellinater
    United States2 years ago
  • Quality conversations

    Soren manages to balance more technical questions with broader and personal ones such that the podcast is entertaining and relevant for a broad audience. A pleasure to listen to.

    Apple Podcasts
    5
    Nickname_For_Your_Reviews
    United States2 years ago
  • Great interviews with some games industry legends

    Very thoughtful and in-depth interviews with many of the greats of the field. I love that Soren, as a peer of his interviewees, is not afraid to sometimes be a bit critical of their past work while getting deep into how they made it succeed. I would go so far as to call it indispensable for anyone who cares about game design and development in general.

    Apple Podcasts
    5
    OhTheWerewolf
    United States2 years ago
  • In depth conversations with legendary game designers

    A really great podcast with some legendary guests and extremely thorough conversations. Soren covers a lot of ground in each episode. I appreciate that he goes deep into the careers and creative decision making processes with his guests. The extended length of the interviews is welcome - I only wish I could listen to both parts of an interview back to back but it’s worth the wait.

    Apple Podcasts
    5
    mbcauley
    United States4 years ago

Listeners Say

Key themes from listener reviews, highlighting what works and what could be improved about the show.

Listeners appreciate the depth of conversations and insights provided by industry veterans.
The interviews are described as thoughtful and nuanced, often balancing technical details with personal anecdotes.
There is a noted appreciation for the diversity of guests, providing a broad perspective on game design.
Soren Johnson's interviewing skills are frequently praised, with listeners pointing out his ability to extract meaningful stories from guests.
Many reviews express a desire for improved audio quality while acknowledging the valuable content.

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#191
United States/Leisure/Video Games
Apple Podcasts
#182
Canada/Leisure/Video Games
Apple Podcasts
#38
Italy/Leisure/Video Games
Apple Podcasts
#125
France/Leisure/Video Games
Apple Podcasts
#176
Italy/Leisure
Apple Podcasts
#19
Finland/Leisure/Video Games

Talking Points

Recent interactions between the hosts and their guests.

Designer Notes 90: Patrice Desilets - Part 2
Q: Why have you dedicated your professional career to making games?
Desilets explains that games chose him and he found himself falling in love with the medium rather than pursuing it as a dream.

Audience Metrics

Listeners, social reach, demographics and more for this podcast.

Gender Skew
Location
Interests
Professions
Age Range
Household Income
Social Media Reach

Frequently Asked Questions About Designer Notes

What is Designer Notes about and what kind of topics does it cover?

Offering a deep dive into the minds of game designers, this podcast explores the personal journeys that lead individuals to create video games. It hosts informal yet insightful conversations with notable figures from the gaming industry, dissecting their career paths and the creative processes behind iconic titles. With episodes focusing on a spectrum of topics including design philosophy, game mechanics, and personal anecdotes, listeners can expect to gain a better understanding of what drives innovation in game development. Its unique format allows for an unfiltered exploration of the challenges and triumphs faced by designers, making it a treasure trove for gaming enthusiasts and industry professionals alike.

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How many listeners does Designer Notes get?

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How many subscribers and views does Designer Notes have?

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Which podcasts are similar to Designer Notes?

These podcasts share a similar audience with Designer Notes:

1. Noclip Crewcast
2. Triple Click
3. Post Games
4. Remap Radio
5. Shut Up & Sit Down

How many episodes of Designer Notes are there?

Designer Notes launched 11 years ago and published 90 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

How do I contact Designer Notes?

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Where can I see ratings and reviews for Designer Notes?

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What guests have appeared on Designer Notes?

Recent guests on Designer Notes include:

1. Caroline Marchal
2. Anton Strenger
3. Jake Solomon

To view more recent guests and their details, simply upgrade your Rephonic account. You'll also get access to a typical guest profile to help you decide if the show is worth pitching.

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