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Artwork for The Game Business Show

The Game Business Show

Hosted by Christopher Dring
Video Game Industry
User-Generated Content
Roblox
Investment In Video Games
Venture Capital
Triple A Games
Indie Game Development
Game Investment
Global Policy Shifts
Player Behaviors
Funding Landscape
Artificial Intelligence In Gaming
Kingdom Come Deliverance 2
Nintendo Switch 2
Ubisoft
Minecraft
Clair Obscur Expedition 33
Playstation
Grand Theft Auto 6
Elder Scrolls: Oblivion

Christopher Dring hosts interviews, in-depth analysis and special features on what's truly going on in the video games industry. www.thegamebusiness.com

PublishesTwice weeklyEpisodes104Foundeda year ago
Number of ListenersCategories
BusinessLeisureGames

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Artwork for The Game Business Show

Latest Episodes

This week, we speak to the leaders of AdHoc Studio, the developer behind the smash hit superhero workplace comedy game Dispatch.

In this edition, we discuss the team's 'hell' of trying to find a publisher, why the game was viewed as being high risk,... more

YouTube

The Game Business has been around for an entire year, and to mark the occasion, we have Game File reporter Stephen Totilo on today’s episode of the Show. Stephen was our very first guest back in March 2025.

Today, Stephen and Chris discuss Nintendo’... more

YouTube

In this edition, Scopely co-CEO Javier Ferreira discusses the state of the mobile video games market, what it's learning from Pokémon Go, the impact of Google's lower fees, making PC and console games, what it looks for when acquiring companies, and ... more

This week, we dive into the big conversation around the new European age rating rules, which mean games that feature loot boxes and mechanics that entice people to come back may be subjected to higher age ratings.

On the Show, we are joined by Dirk... more

YouTube

Key Facts

Accepts Guests
Contact Information
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Number of Listeners
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Recent Guests

Michael Trong
Co-founder and CEO
Dispatch team
Episode: Dispatch developer: We were told comedy games don’t sell
Nick Herman
Co-founder and Creative Director
Dispatch team
Episode: Dispatch developer: We were told comedy games don’t sell
Javier Ferreira
Co-CEO of Scopely, discussed as a guest on the show
Scopely
Episode: Scopely Co-CEO: There’s less of a need for new games
Dirk Bosmans
Director General, PEGI
PEGI
Episode: Can new age rating rules prevent a video game ban?
Ian Rice
Director General, Games Rating Authority
Games Rating Authority
Episode: Can new age rating rules prevent a video game ban?
Strauss Zelnick
CEO of Take-Two Interactive (parent company of 2K and Rockstar)
Take-Two Interactive
Episode: Take-Two CEO Interview: ‘The notion that AI can make GTA is laughable’
Guy Richards
Global Director of IDEA Xbox
IDEA Xbox (Microsoft)
Episode: Whatever happened to Xbox Project Moorcroft?
Ben Porter
Director at Newzoo
Newzoo
Episode: Whatever happened to Xbox Project Moorcroft?
Edmund McMillen
Co-creator of Mewgenics, The Binding of Isaac, and Super Meat Boy
Mewgenics team
Episode: Why the Mewgenics developers never even considered a publisher

Host

Christopher Dring
Lead host; connects industry news with in-depth conversations on game business strategy.

Reviews

4.9 out of 5 stars from 26 ratings
  • Suprising

    It’s a really fun listen.

    Apple Podcasts
    5
    Mr.cudles
    United States12 days ago
  • Interesting show about the business of making video games, more about the games themselves. As an industry watcher, I like this. Has a lot of interesting industry guests and interviews and talks about the issues of the day in a non-sensationalized way.

    Christopher is often rambly though and tends to run over his guests and co-hosts, not letting them get a word in edgewise. He has to work on that.

    As the name implies, this is great for those interested in the business of games.

    Podcast Addict
    4
    Parallax Abstraction
    7 months ago

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#158
United States/Leisure/Games
Apple Podcasts
#28
United Kingdom/Leisure/Games
Apple Podcasts
#85
Canada/Leisure/Games
Apple Podcasts
#171
United Kingdom/Leisure
Apple Podcasts
#21
France/Leisure/Games
Apple Podcasts
#42
Italy/Leisure/Games

Talking Points

Recent interactions between the hosts and their guests.

Scopely Co-CEO: There’s less of a need for new games
Q: What do you look for when investing in or acquiring other businesses?
Ferreira says they look for how acquisitions will make the company better strategically, accelerate capabilities, and enrich the DNA, with a focus on communities and long-term value rather than just scale.
What’s the truth about Nintendo Switch 2?
Q: What is the current performance story for Nintendo Switch 2 compared to Switch 1?
Switch 2 shows strong early momentum, with 9-month US sales up 45% year over year and Japan hitting 4.8 million units in nine months, but there are signs of softening in January-February 2018-era comparisons and macroeconomic pressures affecting consumer spending, which could constrain long-term growth.
Whatever happened to Xbox Project Moorcroft?
Q: What is the strategic aim of Project Helix and how does it affect developers?
Helix is described as a future-facing, cross-platform system that unifies Xbox and Windows gaming, making it easier for developers to build once and ship everywhere, with a focus on developer friendliness, broader device reach, and a shared ecosystem that supports Growth across Xbox hardware and PC.
Whatever happened to Xbox Project Moorcroft?
Q: What happened to Project Moorcroft and why did it fade?
Moorcroft was an experimentation with demos on Xbox. The team explained that demos are evolving toward new ideas and formats, including IDEA Xbox demo festivals and improved wishlist-driven discovery, indicating a strategic shift away from the original Moorcroft plan.
Take-Two CEO Interview: ‘The notion that AI can make GTA is laughable’
Q: Do you see AI enabling a broader creator economy, and how does that intersect with traditional game development?
The creator economy will coexist with the professional entertainment economy; AI can empower creators but hits and enduring franchises still require robust creative leadership, monetization strategies, and scalable live services.

Audience Metrics

Listeners, social reach, demographics and more for this podcast.

Listeners per Episode
Gender Skew
Location
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Age Range
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Social Media Reach

Frequently Asked Questions About The Game Business Show

What is The Game Business Show about and what kind of topics does it cover?

This show delivers in-depth analysis and interviews at the intersection of video games and business. Across episodes, it frequently covers industry-wide shifts, market dynamics, and strategy behind major launches and live-service titles, often pairing big-brand news (platforms, publishers, and market trends) with detailed case studies of individual games and campaigns. Notable strengths include data-driven market insights from analysts, plus candid conversations with developers and industry leaders about publishing decisions, marketing approaches, and community engagement. A recurring through-line is how financial trends, platform strategies, and fan engagement shape game marketing, PR, and sponsorship opportunities. The format tends to ble... more

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Which podcasts are similar to The Game Business Show?

These podcasts share a similar audience with The Game Business Show:

1. Post Games
2. Giant Bombcast
3. Friends Per Second
4. The MinnMax Show
5. Game Mess Mornings

How many episodes of The Game Business Show are there?

The Game Business Show launched a year ago and published 104 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

How do I contact The Game Business Show?

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What guests have appeared on The Game Business Show?

Recent guests on The Game Business Show include:

1. Michael Trong
2. Nick Herman
3. Javier Ferreira
4. Dirk Bosmans
5. Ian Rice
6. Strauss Zelnick
7. Guy Richards
8. Ben Porter

To view more recent guests and their details, simply upgrade your Rephonic account. You'll also get access to a typical guest profile to help you decide if the show is worth pitching.

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