
A discussion-based podcast for GMs where we break down horror ttrpg scenarios for systems like Call of Cthulhu and Delta Green, discuss what worked for us, what didn't, what changes we made while running them, and how it all turned out for the table. Additional special topics include general game philosophies, advice, and occasional actual plays.
| Publishes | Twice monthly | Episodes | 56 | Founded | 3 years ago |
|---|---|---|---|---|---|
| Number of Listeners | Categories | LeisureGames | |||

Episode Notes
In this episode, we continue our dissection review and reanimation advice for the campaign Impossible Landscapes written by Dennis Detwiller for Delta Green by diving into the second chapter A Volume of Secret Faces, as well as more E... more
Episode Notes
In this episode, we continue our dissection review and reanimation advice for the campaign Impossible Landscapes written by Dennis Detwiller for Delta Green by diving into the first chapter The Night Floors, as well as the first Exuen... more
Episode Notes
This episode marks the beginning of our dissection review and reanimation advice for the campaign Impossible Landscapes written by Dennis Detwiller for Delta Green. In this episode, we briefly summarize the campaign, discuss elements ... more
Episode Notes
For our Season 2 premiere, the Reanimators meet with Jason Cordova to discuss the analog horror TTRPG Public Access! We discuss the inspiration and design elements poured into the game, get some advice for new GMs and players looking ... more
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Even when they are talking about games that aren’t my bag, it’s always worth listening to.
I started listening to the backlog after the Jon Hook episode.
Having played in the very session he was preparing for at Chaosium Con 2025, it was neat to pull back the curtain.
Also playing in a wrestling Call of Cthulhu adventure with Molly at the same con, I can attest she’s a top notch player and really elevated the game.
Neat to listen to what works & what doesn’t in modules, & funny stories of what went wrong in play sessions. Good audio quality.
This podcast is exactly what I’ve been looking for. Great discussions and ideas that really help the GM improve and run scenarios for Call of Cthulhu and Delta Green. They also provide some wonderful additional resources via their google drive. Love the format. Love the discussions. I hope they continue.
There are so many actual play podcasts out there and some of them are great but it’s refreshing to see a podcast aimed at actually improving the gaming experience for all involved. I’ve used a lot of what you guys have discussed in my games. Thanks
Key themes from listener reviews, highlighting what works and what could be improved about the show.
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Apple Podcasts | #54 | |
Apple Podcasts | #143 |
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A discussion-focused show for GMs that analyzes horror tabletop RPG modules and scenarios, with a strong emphasis on practical advice, pacing, and how to run games like Call of Cthulhu and Delta Green. Episodes dissect what works, what doesn't, and how to adapt material for different systems, often weaving in safety tools, player buy-in, and real-play anecdotes. Guests span authors, editors, and designers from indie and established publishers, contributing diverse perspectives on horror narratives, game design, and running memorable sessions. The show stands out for its hands-on GM tips, thoughtful scenario breakdowns, and a collaborative, community-driven approach to improving the tabletop horror RPG experience.
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RPG Reanimators launched 3 years ago and published 56 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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Recent guests on RPG Reanimators include:
1. Jason Cordova
2. Marie Enger
3. Paul Fricker
4. Leslie Horn
5. Hailey Piper
6. Todd Keisling
7. Jon Hook
8. Scott Dorward
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