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Artwork for Game Narrative Kaleidoscope Podcast

Game Narrative Kaleidoscope Podcast

inkle
Narrative Design
Game Narrative Kaleidoscope
Shadows Of Doubt
Assassin's Creed
Miles Morales
Player Co-Author
Procedural Generation
Total War
Black Flag
Naughty Dog
Spotlight On Stark Holborn
Inkle
The Chinese Room
Gamergate
Authenticity In Games
Focus Testing / Npcs With Narrative Utility
The Last Of Us Part II
Dialogue Systems
World Building

Join hosts Jon Ingold (inkle) and Sagar Beroshi (The Chinese Room) in conversation with authors from the Game Narrative Kaleidoscope, as they discuss all aspects of the craft of interactive writing and narrative design.

Find out more about the Kaleidoscope at inklestudios.com/kaleidoscope

PublishesWeeklyEpisodes19Founded4 months ago
Number of ListenersCategories
LeisureGames

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Artwork for Game Narrative Kaleidoscope Podcast

Latest Episodes

On Entering Cities (In Interesting and Memorable Ways)

Konstantinos Dimopoulos (Zero Parades) is a game urbanist who designs cities for games. How do we bring big urban spaces to life? How do we make the best introductions to these spaces? And shou... more

Silence!

We talk to Anthony Jauneaud (Night Call, Flat Eye) about the value of silence in conversations. How do encourage players to hold back, and let the other characters do the talking? We discuss how to make stories more dramatic by doing less,... more

Economy and Commerce as Narrative Tools

Narrative designer Raquel de Miranda (Banishers: Ghosts of New Eden) joins us to outline ways to use the economy of the world to drive a game's narrative. What's valuable is a core part of your world, but can... more

'I don't wanna put my lips on that:' An Ode to Adventure Game Protagonists

We're joined by Eric Stirpe (Fortnite, Minecraft: Story Mode) about adventure game protagonists with minds of their own. What role does the player take if the protagonist's ... more

Key Facts

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Find out how many people listen to this podcast per episode and each month.

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Recent Guests

Eric Stirpe
Game writer and designer featured in the Kaleidoscope series
Telltale Games (former)
Episode: Episode 15: Eric Stirpe
Anna Megill
Game writer
Independent writer / AAA studios
Episode: Episode 14: Anna Megill
Pete Stewart
Writer in games with credits at Creative Assembly and Respawn
Respawn; Creative Assembly
Episode: Episode 13: Pete Stewart
Ed Stern
Writer and designer with Splash Damage background
Freelance / Game Industry
Episode: Episode 12: Ed Stern
Giles Armstrong
Experienced game writer and narrative designer
Wushu Studios (principal writer); BAFTA Games Committee; co-founder Tailspinners
Episode: Episode 10: Giles Armstrong
Jill Murray
Writer and designer with work across AAA and indie games
Montreal/Canada-based studios
Episode: Episode 9: Jill Murray
Holly Nielsen
Game writer, narrative designer and historian
Independent / Kaleidoscope contributor
Episode: Episode 8: Holly Nielsen
Ian Thomas
Narrative director at The Chinese Room
The Chinese Room
Episode: Episode 7: Ian Thomas
Kate Gray
Writer, journalist, and game narrative designer
Independent / Nintendo Life contributor
Episode: Episode 6: Kate Gray

Hosts

Sagar Beroshi
Host of the show; narrative designer/writer at The Chinese Room
Jon Ingold
Co-host and host; game designer/writer

Reviews

4.9 out of 5 stars from 10 ratings
  • Great content, terrible audio

    This is a great companion podcast to the brilliant essay collection! The guests can expand on their contributions to the book in meaningful ways.

    I just wish that the audio quality was better. Half the time you can hear the guest‘s audio picked up on a host‘s mic, the other half it sounds like someone is assembling an ikea shelf. A bit uncomfortable to have that in your ear while listening to the insights into telling stories in an interactive medium.

    Apple Podcasts
    4
    Terriblasque
    Germany2 months ago
  • The Art and Craft of Game Narrative

    Just a few episodes in, but this is already an essential listen for writers interested or involved in games. Two knowledgeable hosts interviewing a writer in a focused, in-depth interview on their work and techniques. No fuss, no distraction, just an informative conversation to sit in on.

    Apple Podcasts
    5
    Cerandor2
    Ireland3 months ago

Listeners Say

Key themes from listener reviews, highlighting what works and what could be improved about the show.

Show is valuable for writers seeking concrete techniques to apply in game projects.
Some feedback notes audio quality could be improved for guest segments.
Listeners praise the depth and practical guidance on interactive storytelling and collaboration.
Guests consistently bring high-caliber expertise and real-world production insights.

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#41
United Kingdom/Leisure/Games
Apple Podcasts
#162
France/Leisure/Games
Apple Podcasts
#83
Ireland/Leisure/Games
Apple Podcasts
#193
Poland/Leisure/Games
Apple Podcasts
#197
Singapore/Leisure/Games
Apple Podcasts
#212
New Zealand/Leisure/Games

Talking Points

Recent interactions between the hosts and their guests.

Episode 13: Pete Stewart
Q: Awesome. So your article is called The Bricks and The Gaps. Would you like to just sort of outline what was the thesis? What did you want to say?
Pete explains that the central thesis is about avoiding over-explaining world-building; it should reinforce the story and still leave room for interpretation, with gaps serving as a catalyst for player imagination.
Episode 12: Ed Stern
Q: What brought you to writing The Tina Fey Hat Problem?
Ed discusses how the problem crystallized from observing how writers police enthusiasm and how producers must balance creative impulses with practical constraints, making it a Rosetta Stone for game dev.
Episode 10: Giles Armstrong
Q: Could you summarize the core idea of the Grenade Paradox and why barks matter beyond being simple lines?
Barks are not just dialogue; they are the primary interface between players and the game, serving a function to inform and delight within a living system, and their effectiveness grows with how they're engineered, triggered, and repeated across contexts.
Episode 8: Holly Nielsen
Q: What are the practical considerations for balancing macro world-building with micro details that players will actually notice?
Focus on what players will see and experience; avoid overloading with every possible detail and instead use small, meaningful cues, like an emblem or a fragment of lore, to signal larger context. Collaboration with directors, producers, and historians helps keep the balance and prevents rabbit holes.
Episode 8: Holly Nielsen
Q: How does Neurocracy illustrate the ideas of cited sources and multiple layers of information in a playable way?
Neurocracy is an ARG-like game with a near-future fictional Wikipedia that gets updated weekly by multiple writers. Citing sources and footnotes lets players see different perspectives and understand how editing decisions shape the tone and interpretation, illustrating plausible deniability and the complexity of information.

Audience Metrics

Listeners, social reach, demographics and more for this podcast.

Listeners per Episode
Gender Skew
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Frequently Asked Questions About Game Narrative Kaleidoscope Podcast

What is Game Narrative Kaleidoscope Podcast about and what kind of topics does it cover?

This show centers on the craft of interactive writing and narrative design for games, featuring in-depth conversations with leading game writers and designers. Across episodes, hosts explore how storytelling intersects with gameplay mechanics, world-building, and collaboration across multidisciplinary teams, often drawing on real-world production insights from AAA to indie titles. Guests share practical strategies for writing for games, maintaining authorial voice within large studios, and balancing player agency with narrative coherence. A standout throughline is the emphasis on process: blockouts, editorial workflows, living design documents, and the art of writing dialogue, barks, and world detail that serves the player experience. The f... more

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Which podcasts are similar to Game Narrative Kaleidoscope Podcast?

These podcasts share a similar audience with Game Narrative Kaleidoscope Podcast:

1. Post Games
2. Side Story
3. Triple Click
4. Noclip Crewcast
5. Shelved By Genre

How many episodes of Game Narrative Kaleidoscope Podcast are there?

Game Narrative Kaleidoscope Podcast launched 4 months ago and published 19 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

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What guests have appeared on Game Narrative Kaleidoscope Podcast?

Recent guests on Game Narrative Kaleidoscope Podcast include:

1. Eric Stirpe
2. Anna Megill
3. Pete Stewart
4. Ed Stern
5. Giles Armstrong
6. Jill Murray
7. Holly Nielsen
8. Ian Thomas

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