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Artwork for Developing iOS 11 Apps with Swift

Developing iOS 11 Apps with Swift

Paul Hegarty

Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: object-oriented database API, animation, mobile device power manageme... more

PublishesDailyEpisodes46Founded8 years ago
Category
Education

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Artwork for Developing iOS 11 Apps with Swift

Latest Episodes

Paul Hegarty introduces Core Motion – detecting the position and movement of the device – and then does a demo with Gravity-Driven Playing Card. He then covers taking pictures within your app.

Paul Hegarty talks about modal, popover, unwind, and embed segues.

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Reviews

4.6 out of 5 stars from 566 ratings
  • 很好看,像剧一样在追

    很好看,像剧一样在追

    Apple Podcasts
    5
    Tang Shimeng
    China5 years ago
  • GOOD

    这是斯坦福大学的

    Apple Podcasts
    5
    00000000000000000^0
    China6 years ago
  • This is Amazing

    Whilst under quarantine, I am finding new things to learn. I am going to study CS soon and was looking for some advice regarding my interest. The explanation in these video’s is beyond amazing. Hoping to learn more and build soon. Also, Prof. Paul, if you read this, Thank you very much!

    Apple Podcasts
    5
    Dev Chhatbar
    United Kingdom6 years ago
  • 最好的ios开发学习基础课程

    真的不知道比国内那些鱼龙混杂的IT学习机构好太多了,还免费学习

    Apple Podcasts
    5
    HWH77777
    China6 years ago
  • Great lecture

    It’s most productive for me ever in any class for learning.

    Apple Podcasts
    5
    hardcore apple user2
    India6 years ago

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Developing iOS 11 Apps with Swift launched 8 years ago and published 46 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

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