
A journey through many years (and occasionally centuries) to find out who is responsible for modern computer and video games. May contain balls, Napoleon Bonaparte, robots, organized crime, and the US Air Force.
| Publishes | Infrequently | Episodes | 65 | Founded | 6 years ago |
|---|---|---|---|---|---|
| Number of Listeners | Categories | HistoryLeisureVideo Games | |||

Games about looting a dungeon are not that well-suited for telling structured stories. But the first people to try to wrestle the medium into something else just did not care.
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We discover a field where if it's not from Wales, it's probably not worth your money.
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The first "free-to-play" game, the first dailies, the first spawn camping strats pre-date public access to the internet by a lot. And the creators of Japan's first TRPGs are closer to modern developers than you might expect.
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The decade ends with big hits, bigger hits, and the biggest of them all. Not even gods are safe now.
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The title sums it up. With the amount of research and time put into the podcast, I assume the author loves the subject, but as I’m working my way through Season 2, I’m noticing more and more the sarcastic and snarky tone; becoming distracting at times. The author also glosses over certain subjects, dismissing the motivations of people he is writing about as “bad” without fully researching the topic.
Bottom line, a lot of fun to listen to, but sometimes I’d like to hear more history and less... more
This is the most comprehensive podcast about gaming history you will ever find. It is informative, broad in scope, and funnier than it has any right to be. It bears similarities in its presentation with James Burke’s “Connections”, and traces a thoroughly interesting narrative of computer games back to its earliest ancestors. Well researched and fun!
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Listeners, social reach, demographics and more for this podcast.
| Listeners per Episode | Gender Skew | Location | |||
|---|---|---|---|---|---|
| Interests | Professions | Age Range | |||
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This show surveys the evolution of computer and video games through historical lenses, with a strong focus on early RPGs, localization, and the cross-cultural flow between Japan, Britain, and the West. Episodes highlight how design, publishing, and technology choices shaped genres from CRPGs to console RPGs, often tying larger industry dynamics to iconic titles and key figures. A notable strength is the breadth of coverage, weaving together development stories, business politics, and localizing challenges to reveal how modern gaming emerged. The format tends to pair deep historical context with lively anecdotes, making it valuable for listeners who enjoy nerdy rigor, archival detail, and the connective tissue between tabletop origins and di... more
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Computer Game Evolution launched 6 years ago and published 65 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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