
A regular "book-club" style podcast where Joe Baxter-Webb [Indie Game Clinic] chats with a range of guest co-hosts about the books we think game developers should read (or at least know the gist of!)
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| Publishes | Infrequently | Episodes | 8 | Founded | a year ago |
|---|---|---|---|---|---|
| Number of Listeners | Categories | EducationLeisureVideo Games | |||

In this episode, Tom and Joe read and respond to Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives Are Taking Back an Art Form.
Hosted on Acast. See acast.c... more
In this episode we read Rimworld creator Tynan Sylvester's design textbook.
00:00 intro
OVERVIEW
01:34 situating the book in our collection
07:55 signposting cultural politics
10:30 book's structure & approach
PHILOSOPHY & PSYCHOLOGY
17:33 en... more
In this episode we attempt to verbally describe a comic book. But not just any comic book. Scott McCloud's 1993 "Understanding Comics" is a comic about comics; not necessarily how to make them, but how they "work" for readers. Your librarians Tom and... more
Other Sources Discussed
Failing to Fail: The Spiderweb Software Way: www.youtube.com/watch?v=stxVBJem3Rs&t=2794s
Radical Candor: en.wikipedia.org/wiki/Radical_Candor Hosted on Acast. See acast.com/privacy for more information.
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Listeners, social reach, demographics and more for this podcast.
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A book-club style show where two primary hosts discuss influential game-design books and their implications for both aspiring and practicing developers. Episodes mix rigorous idea breakdowns with practical takeaways, weaving in personal teaching experience, industry anecdotes, and critiques of real-world studios and production practices. The conversations tend to center on design engines, player experience, studio culture, and how books can translate into actionable workflows for teams of varying sizes. A notable edge is the blend of academic framing with hands-on, DIY and indie perspectives, often highlighting accessibility, process, and humane working habits in game creation.
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5. Designer Notes
The Game Developers' Library launched a year ago and published 8 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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Recent guests on The Game Developers' Library include:
1. Jeremy Miles Johnson
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