
A regular "book-club" style podcast where Joe Baxter-Webb [Indie Game Clinic] chats with a range of guest co-hosts about the books we think game developers should read (or at least know the gist of!)
Hosted on Acast. See acast.com/privacy for more information.
| Publishes | Monthly | Episodes | 5 | Founded | 6 months ago |
|---|---|---|---|---|---|
| Number of Listeners | Categories | LeisureEducationVideo Games | |||

Other Sources Discussed
Failing to Fail: The Spiderweb Software Way: www.youtube.com/watch?v=stxVBJem3Rs&t=2794s
Radical Candor: en.wikipedia.org/wiki/Radical_Candor Hosted on Acast. See acast.com/privacy for more information.
In this episode we discuss Jason Schreier's journalistic account of the creation of a bunch of different games, ranging from huge AAA games like DragonAge: Inquisition, to smaller indie ones like Shovel Knight and Stardew Valley.
Game Developers' Li... more
In this episode we cover this weighty game design textbook, discussing its stronger and weaker areas, how it can help new developers to understand design and player psychology, and why so many more technically-oriented folks bounce off the book. Host... more
I discuss Raph Koster's game design classic from 2004. Is this a book about craft, or about ethics?
The reading list of GDL is here on Bookshop.org uk.bookshop.org/lists/the-game-developers-library-podcast-reading-list?
Hosted on Acast. See... more
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Apple Podcasts | #164 |
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These podcasts share a similar audience with The Game Developers' Library:
1. Think Like A Game Designer
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3. My Perfect Console with Simon Parkin
4. The Ezra Klein Show
5. Maintenance Phase
The Game Developers' Library launched 6 months ago and published 5 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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