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Artwork for State of Play

State of Play

Tommy Geoco
Paper
Artificial Intelligence
Metalab
Contra
Bolt
Devin Matthews
Flora
Perplexity
Tldraw
Eric Simons
Buck
Mid Journey
Magic Path
Artificial Intelligence In Creative Tools
Node-Based Interfaces
MCP
Design Tools
SDK
UX Tools Bundle
Tarantino Process

Conversations with designers, founders, and builders behind some of the best work

PublishesWeeklyEpisodes13Founded3 months ago
Number of ListenersCategories
DesignArtsTechnology

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Artwork for State of Play

Latest Episodes

Steve Ruiz was about to start at Adobe. Bags packed. Job accepted. Start date: Monday.

Then he looked at what was happening with his side project — an open-source canvas tool he'd been building — and 200,000 people were using it every month. Hundred... more

Ben Fryc doubled his freelance salary in a year. Then his wife told him, on vacation in San Francisco, that he was working too hard. 

He quit freelancing and never went back.

Ben taught himself Cinema 4D during COVID and started designing a physica... more

Andy Allen raised 5 million, built a hardware-software company, had a decent exit, and then walked away from all of it. Most founders would double down and scale. 

Andy did the opposite. 

He started Not Boring Software — fully bootstrapped, no inve... more

Stephen Haney has been quietly building design tools for years. Now he's betting that the canvas wants to talk to your agents.

Paper just shipped MCP support. I've been playing with it. It's wild.

We talked about why he thinks the future stack is j... more

Weber Wong was supposed to be a venture capitalist. Then he realized he wouldn't back himself, so he quit, moved to New York, and got a job at a coffee shop.

Now he's building Flora, one of the most uniquely-positioned AI tools for creative teams.

more

Pietro Schirano built one of the first AI search engines before Perplexity existed. He created Cloud Engineer, an open source tool with 11,000+ GitHub stars that got him hired at Anthropic. 

Now he's building @magicpathai (check it out at ma... more

Sara Vienna is the Chief Design Officer at Metalab. Slack, Uber, Coinbase... the list of products that came out of that shop is GOAT'd.

We talked about how they actually ship that work, their Tarantino process, why measuring velocity is "absolute bu... more

Lee Black has been designing for 25 years. He made those Figma pills with goldfish swimming inside. He also ran an app company that nearly broke him.

We talked about chasing money that never made him happy, why his tool stack hasn't really changed i... more

Key Facts

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Recent Guests

Steve Ruiz
Creator of TLDraw, designer/software developer with a background in fine arts
TLDraw
Episode: He Turned Down Adobe. Then He Killed His Own Product - Steve Ruiz (TLDraw)
Steven Haney
Founder/CEO of Paper, a design tool that integrates with AI agents and MCP-enabled workflows
Paper
Episode: Why This Designer Takes 3 Years to Build Apps - Andy Allen (Not Boring Software)
Stephen Haney
CEO/creator of Paper, experienced designer and tool innovator in design spaces
Paper
Episode: They Canceled Figma 4 Months Ago. Here's What They Use Now - Stephen Haney (Paper)
Weber Wong
Founder of Flora, former VC/Investment banker turned creative technologist
Flora
Episode: One Person Should Have the Creative Power of Pixar - Weber Wong (Flora)
Pietro Schirano
Designer-turned-engineer behind AI-powered tools including Designer GPT, Cloud Engineer, and Magic Path
Magic Path / prior roles at Anthropic and Perplexity
Episode: He Solved Figma-to-Code. It Went Viral Overnight - Pietro Schirano (MagicPath)
Sara Vienna
Chief Design Officer at Metalab
Metalab
Episode: Metalab's "Kind Not Nice" Rule Changed How I Give Feedback - Sara Vienna (Metalab)
Lee Black
Designer and founder of 1042, former Framer designer, creator of Midlife Engineering
1042 (Studio)
Episode: He makes Figma do things it wasn't designed for - Lee Black (1042)
Escha Vera
Designer at Perplexity who works with AI-driven design and a personal record label
Perplexity
Episode: Designer Trained Her Own AI to Make Art - Escha Vera (Perplexity)
Devin Matthews
Art director at Buck; creator of SuprOrdinary
Buck
Episode: How a Designer Became YouTube's Best New Filmmaker - Devin Matthews (SuprOrdinary)

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#43
Ireland/Technology

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Talking Points

Recent interactions between the hosts and their guests.

Why This Designer Takes 3 Years to Build Apps - Andy Allen (Not Boring Software)
Q: Why is Paper moving away from relying solely on a platform like Figma and toward a connected, paper-based workflow?
Because while traditional design tools excel at individual tasks, the connected canvas approach integrates design, data, and code into a single, interactive loop. This reduces boilerplate work, preserves brand consistency, and enables real-time collaboration between humans and AI agents, ultimately producing higher quality work faster.
Why This Designer Takes 3 Years to Build Apps - Andy Allen (Not Boring Software)
Q: How do you see the three-tool stack (agent, code review, canvas) shaping the future of design workflows?
The canvas becomes the interface to your agents, with the agent handling tasks like pulling live data, writing code, or generating UI variations. The code review tool ensures quality and governance, while the agent and canvas enable rapid exploration and iteration—together they form a cohesive workflow that preserves human craft while dramatically increasing speed.
Why This Designer Takes 3 Years to Build Apps - Andy Allen (Not Boring Software)
Q: What does MCP actually enable for design tools and why is it important?
MCP is a standard that lets different tools talk to each other, enabling agents to access a designer's tools and data through a common protocol. Paper defines its own set of tools that agents can use, eliminating translation layers and allowing direct HTML/CSS rendering, which keeps outputs faithful to the source material from codebases and production sites.
He Turned Down Adobe. Then He Killed His Own Product - Steve Ruiz (TLDraw)
Q: What makes craft important when building for high-agency users like software developers?
Craft matters because developers have significant influence and budget, so products must offer a high level of polish and reliability; focusing on those edge cases that empower power users can translate into strong product-market fit and revenue.
He Turned Down Adobe. Then He Killed His Own Product - Steve Ruiz (TLDraw)
Q: Why open source TLDraw initially, and what would have changed if you hadn't?
Opening up to developers created a broader ecosystem and potential revenue, but it required a clear strategy to monetize and sustain the project; without open source, monetization would have been harder, and the community-driven momentum might have diminished.

Audience Metrics

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Frequently Asked Questions About State of Play

What is State of Play about and what kind of topics does it cover?

This show centers on the intersection of design, technology, and building successful creative tools and businesses. Episodes frequently feature founders, designers, and engineers discussing design tooling, AI-assisted workflows, open-source projects, design leadership, and the realities of turning craft into scalable products. Highlights include candid conversations about product strategy, community-driven ecosystems, living with constraints, and how tools shape creative work at individual and team levels. Listeners can expect practical insights on product focus, go-to-market choices for design platforms, and the culture of creative studios pushing the boundaries of what's possible with AI and design systems. A noteworthy thread across epis... more

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How many episodes of State of Play are there?

State of Play launched 3 months ago and published 13 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

How do I contact State of Play?

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What guests have appeared on State of Play?

Recent guests on State of Play include:

1. Steve Ruiz
2. Steven Haney
3. Stephen Haney
4. Weber Wong
5. Pietro Schirano
6. Sara Vienna
7. Lee Black
8. Escha Vera

To view more recent guests and their details, simply upgrade your Rephonic account. You'll also get access to a typical guest profile to help you decide if the show is worth pitching.

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