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Game Development
Game Design
Generative AI
Co-Development
Game Developers Conference
Narrative Design
Layoffs
Unionization
Glydr
Unity
Accessibility In Gaming
GDC Festival Of Gaming
Sea Of Stars
Indie Developers
Godot
Tron Catalyst
Summer Game Fest
The Door Problem
Indie Games
Cronos: the New Dawn

Find out how video games get made! The official podcast for GameDeveloper.com brings you illuminating conversation and commentary from brilliant people in the video game industry. Hosted by Game Developer senior editor Bryant Francis. Music by Mike Meehan. Published every other Friday.

PublishesTwice monthlyEpisodes84Founded7 years ago
Number of ListenersCategories
Video GamesLeisureTechnology

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Artwork for Game Developer Podcast

Latest Episodes

What's changing in the world of co-development (co-dev) and external development (ex-dev) GDC Side Quest returns with another interview recorded on the show floor of the 2026 GDC of Festival of Gaming, this time speaking with Microsoft veteran and XD... more

On this week's episode of the Game Developer podcast, senior editor Bryant Francis chats with Peter Hodges, director for ecosystem strategy for developer platforms at ARM. Peter is a game development veteran who uses his experience in the game-making... more

YouTube

On this week's episode of the Game Developer podcast, senior editor Bryant Francis sits down with Bit Reactor CEO and co-founder Greg Foertsch, who also served as creative director on Star Wars Zero Company, the newest adventure in that galaxy far fa... more

YouTube

GDC Side Quest is back with another fantastic interview straight from the show floor of GDC Festival of Gaming. This month, celebrated composer Austin Wintory joins content marketing manager Beth Elderkin for a conversation about his creative process... more

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Recent Guests

Sam Carlisle
Co-founder of XDS Spark; former Director of External Partners at Xbox
XDS Spark; Xbox
Episode: GDC Side Quest - Exploring co-development opportunities with Sam Carlisle
Peter Hodges
ARM Director of Developer Ecosystem Strategy
ARM
Episode: #78 - How toolmakers like ARM work with devs, ft. Peter Hodges
Greg Foertsch
Bit Reactor co-founder and Star Wars Zero Company creative director
Bit Reactor / Star Wars Zero Company
Episode: #77 - Strategically making Star Wars Zero Company, ft. Greg Foertsch
Austin Wintory
Grammy-winning composer for games like Journey, Sword of the Sea, and Abzu
Games (Composer)
Episode: GDC Side Quest - Inside Austin Wintory's Collaborative Composing Process
David Rez Graham
AI researcher/practitioner in games, co-guest on episode
Former Zynga AI R&D, game AI expert
Episode: #76 - We’re finally talking about AI, ft. David "Rez" Graham and Luke Dicken
Luke Dicken
Game AI expert and speaker on generative AI and innovation
Independent; former roles in game AI leadership
Episode: #76 - We’re finally talking about AI, ft. David "Rez" Graham and Luke Dicken
Concha Fernández Álvarez
Localization professional with background in translating games; affiliated with Alkonost
Alkonost
Episode: #75 - What devs need to know about localization, ft. Concha Fernández Álvarez, Aurélie Perrin, and Guido Di Carlo
Aurélie Perrin
Localization specialist with experience across languages
Unknown (mentioned in context of localization teams)
Episode: #75 - What devs need to know about localization, ft. Concha Fernández Álvarez, Aurélie Perrin, and Guido Di Carlo
Guido Di Carlo
Project manager turned freelance translator with EA background
Electronic Arts (historical account); freelance
Episode: #75 - What devs need to know about localization, ft. Concha Fernández Álvarez, Aurélie Perrin, and Guido Di Carlo

Hosts

Bryant Francis
Host of Game Developer Podcast; Senior Editor at GameDeveloper.com
Beth Elderkin
Content Marketing Manager for GDC Festival of Gaming; host on segment

Reviews

4.7 out of 5 stars from 155 ratings
  • Great hosts, very informative

    The hosts bring great energy to every episode and prompt guests to tell interesting stories about their development. Great variety of guests on this show too. Worth going all the way back to the first episode and binging.

    Apple Podcasts
    5
    alexei_dev
    Canada3 years ago
  • Highly recommend!

    No matter the subject, you’re guaranteed to gain something from every episode - can’t recommend the Game Developer Podcast enough. 🙌

    Apple Podcasts
    5
    mvelasco07
    United States3 years ago
  • Great Guests Bad Host

    This podcast is a really great and informative podcast, the main draw that takes me away from it is the host Kris Graft who will constantly make meaningless jokes during the podcast and even will interrupt his guests sometimes to make these jokes. I listen to this podcast to hear the interesting stories that the guests have to tell not the corny dad jokes. The host Alyssa is great though, and always asks very interesting questions.

    Apple Podcasts
    4
    12$:$:):$,$,$:!;
    Canada4 years ago
  • A (strangely) soothing podcast

    Great podcast! I love the range of guests they have on and the hosts are very easy to listen to! One thing I do wish, however, is that their more recent podcasts not be pre-recordings of past GDCs. Either way- very useful and interesting information!

    Apple Podcasts
    5
    AethereaLeo
    United States5 years ago
  • Great Game Podcast!

    Great podcast to learn more about game dev.

    Apple Podcasts
    5
    ajsbdfnjwvdba
    United States5 years ago

Listeners Say

Key themes from listener reviews, highlighting what works and what could be improved about the show.

Guests and topics are consistently relevant to current industry trends and challenges.
Some episodes are noted for strong guest interviews but occasional host banter may distract some listeners.
The show is easy to listen to and features a range of topics from localization to game publishing.
Listeners praise energetic hosts and diverse guests, with high-value, actionable insights.

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Talking Points

Recent interactions between the hosts and their guests.

#78 - How toolmakers like ARM work with devs, ft. Peter Hodges
Q: How do you help developers transition from traditional methods to AI-driven tooling without breaking existing workflows?
The approach centers on data-driven training to replace handcrafted heuristics, while focusing on labor-saving benefits that fit into current pipelines, and ensuring the tooling integrates smoothly so teams can ship without compromising gameplay.
#78 - How toolmakers like ARM work with devs, ft. Peter Hodges
Q: Why is running models on-device important for the end user experience?
On-device inference reduces latency and avoids cloud dependency, which means real-time upscaling, denoising, and frame rate improvements can be applied without introducing network delays or privacy concerns, directly improving player experience and responsiveness.
#77 - Strategically making Star Wars Zero Company, ft. Greg Foertsch
Q: What makes the Star Wars IP particularly well suited for this kind of tactical game?
Star Wars inherently focuses on a group of people overcoming impossible odds, which fits a team-based tactical format and allows for bonds, character arcs, and narrative depth within a strategic framework.
GDC Side Quest - Crafting Clair Obscur: Expedition 33’s mournful tale ft. Jennifer Svedberg-Yen
Q: How did you approach building the game's world and characters to ensure emotional depth?
She emphasized grounding fantastical events in real, relatable emotions by centering on character arcs, relationships, and the internal struggles of each character, aiming for authenticity and emotional weight within a large narrative.
GDC Side Quest - Crafting Clair Obscur: Expedition 33’s mournful tale ft. Jennifer Svedberg-Yen
Q: What was your favorite video game side quest?
Jennifer struggled to pick one but highlighted a recent, meaningful side quest from Spider-Man 2 that revisits important locations and includes a nod to Spider-Man Miles Morales, illustrating how smaller moments can resonate within a larger world.

Audience Metrics

Listeners, social reach, demographics and more for this podcast.

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Frequently Asked Questions About Game Developer Podcast

What is Game Developer Podcast about and what kind of topics does it cover?

This program delivers in-depth discussions with game development veterans, covering topics from localization and narrative design to publishing strategies and studio collaboration. Episodes often feature panels or interviews with practitioners who share hands-on insights, practical workflows, and real-world anecdotes about crunch, tooling, and market dynamics. A standout aspect is the mix of technical, creative, and business perspectives, plus a recurring emphasis on collaboration across roles (writers, designers, actors, producers) and on evolving industry issues like AI in writing, co-development, and live-service models. The format tends to blend thoughtful storytelling with actionable takeaways for developers, publishers, and creators s... more

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Which podcasts are similar to Game Developer Podcast?

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1. The Game Informer Show
2. Post Games
3. noclip_2cast
4. The MinnMax Show
5. Friends Per Second

How many episodes of Game Developer Podcast are there?

Game Developer Podcast launched 7 years ago and published 84 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

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What guests have appeared on Game Developer Podcast?

Recent guests on Game Developer Podcast include:

1. Sam Carlisle
2. Peter Hodges
3. Greg Foertsch
4. Austin Wintory
5. David Rez Graham
6. Luke Dicken
7. Concha Fernández Álvarez
8. Aurélie Perrin

To view more recent guests and their details, simply upgrade your Rephonic account. You'll also get access to a typical guest profile to help you decide if the show is worth pitching.

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