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Artwork for Draknek & Friends Official Podcast

Draknek & Friends Official Podcast

Draknek & Friends
Puzzle Games
Game Development
Spooky Express
Draknek & Friends
Puzzle Game Design
Indie Game Development
Game Design
A Monster's Expedition
Golden Idol Games
Map Map
Puzzle Design
Baba Is You
Cerebral Puzzle Showcase
Thinky Games
Return Of the Obra Dinn
Shape Sender Deluxe
Glowkeeper
Escape Rooms
Arranger
Peapopo Games

Join Alan and Syrenne from Draknek & Friends as they talk to developers of some of their favorite puzzle games, shedding light onto how games get made and the people behind them!

PublishesTwice monthlyEpisodes63Founded2 years ago
Number of ListenersCategories
GamesLeisureVideo Games

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Artwork for Draknek & Friends Official Podcast

Latest Episodes

In this episode, hosts Alan and Syrenne are joined by Blaž Urban Gracar (LOK, LOK Digital, Herd, Workworkwork). Topics discussed include the process of manufacturing physical games, the design process behind Herd and Workworkwork, and a surprisingly ... more

YouTube

In this episode, hosts Alan and Syrenne are joined by Paul aka FLEB (20 Small Mazes, Strange Jigsaws). Topics discussed include developing three games at the same time, scope creep, and the life and career of Peter Molyneux.

YouTube

In this episode, hosts Alan and Mairi are joined by Robin Ward and Jeremy Johnston (The Incident at Galley House). This is a no-spoilers conversation! Topics discussed include differences between the original Type Help and The Incident at Galley Hous... more

YouTube

In this episode, hosts Alan and Syrenne are joined by Martin Binfield (Schrodinger's Cat Burglar). Topics discussed include similarities between puzzle games and stealth games AND similarities between puzzles and jokes, how much Schrodinger's Cat Bur... more

YouTube

Key Facts

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Contact Information
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Number of Listeners
Find out how many people listen to this podcast per episode and each month.

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Recent Guests

Paul (FLEB)
Puzzle game developer known for 20 Small Mazes and Strange Jigsaws
FLEB Puzzles
Episode: Episode 60: Paul aka FLEB (20 Small Mazes, Strange Jigsaws)
Robin Ward
Developer on The Root Trees Are Dead and The Incident at Galley House
Draknek & Friends / development team
Episode: Episode 59: Robin Ward and Jeremy Johnston (The Incident at Galley House)
Jeremy Johnston
Designer/producer on The Root Trees Are Dead and The Incident at Galley House
Draknek & Friends / development team
Episode: Episode 59: Robin Ward and Jeremy Johnston (The Incident at Galley House)
Ausiàs Dalmau
Creator of Is This Seat Taken?
Potipoti / Is This Seat Taken?
Episode: Episode 57: Ausiàs Dalmau (Is This Seat Taken?)
Luke Blookerstein
Developer of Dittori
Independent / Draknek & Friends
Episode: Episode 56: Blookerstein (Dittori)
Michael Brough
Game developer known for Corrypt, 868-Hack, and related puzzle/roguelike games
Independent game developer
Episode: Episode 54: Michael Brough (868-BACK, Corrypt)
Rachel Watts
Games journalist
Thinky Games
Episode: Episode 53: Rachel Watts (Thinky Games, Indieventure podcast)
Stephen Lavelle
Game developer known for Stephen's Sausage Roll, English Country Tune, PuzzleScript
Indie game developer, creator of PuzzleScript and Stephen's Sausage Roll
Episode: Episode 52: Stephen Lavelle (Stephen's Sausage Roll, PuzzleScript, English Country Tune)
Tad Cordle
Game developer known for Sensorium and A Little Perspective
Independent / Tad Cordle projects
Episode: Episode 51: Tad Cordle (A Little Perspective, Sensorium)

Hosts

Alan Hazelden
Host of the official puzzle-game show; co-host and leader of the studio.
Syrenne
Host of the official puzzle-game show; co-host and community liaison.

Reviews

5.0 out of 5 stars from 27 ratings
  • Great for puzzle game fans!

    If you’re a puzzle game fan, this podcast is for you. It’s very interesting to hear about the experiences of devs from a bunch of different puzzle games, especially when it’s one you’ve played (or are playing).

    Apple Podcasts
    5
    Ambierona
    United Statesa month ago
  • Essential for puzzle game fans

    If you’re a fan of “thinky” puzzle games (ones requiring deep thought instead of fast reflexes), you’ll love this podcast. Hosted by Alan and Syrenne of Draknek and Friends (makers of games like A Monsters Expedition and A Good Snowman Is Hard To Build), the podcast features interviews with the creators of some of the best puzzle games from the last decade, as well as previews of upcoming games. The pace is laid-back but the coverage is phenomenal, with virtually every aspect of puzzle games d... more

    Apple Podcasts
    5
    chessgodzilla
    United Statesa month ago
  • Review

    This show absolutely rocks

    Apple Podcasts
    5
    Tom Quincey
    United Kingdoma month ago
  • The premiere puzzle podcast - a tour de force of tantalising talking points. It's really really really really good.

    Podcast Addict
    5
    Binster
    2 months ago

Listeners Say

Key themes from listener reviews, highlighting what works and what could be improved about the show.

Presents a friendly, accessible angle on niche topics within puzzle games.
Thoughtful breakdowns of puzzle-game design make it engaging for devs and fans alike.
Interviews consistently highlight practical takeaways for indie developers.

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#47
United Kingdom/Leisure/Games
Apple Podcasts
#52
France/Leisure/Games
Apple Podcasts
#188
Australia/Leisure/Games
Apple Podcasts
#218
France/Leisure
Apple Podcasts
#21
Ukraine/Leisure/Games
Apple Podcasts
#47
Spain/Leisure/Games

Talking Points

Recent interactions between the hosts and their guests.

Episode 60: Paul aka FLEB (20 Small Mazes, Strange Jigsaws)
Q: What was the inspiration for 20 Small Mazes from a game design perspective?
The idea was to create an ultimate introductory puzzle game that showcased puzzles from many forms used in puzzle hunts, with short, varied mechanics to give players a taste of many puzzle styles.
Episode 57: Ausiàs Dalmau (Is This Seat Taken?)
Q: How did you approach difficulty balance to keep the puzzles approachable yet engaging?
Ausiàs discusses designing puzzles with multiple solutions to avoid frustration, relying on dialogue to explain mechanics discovered during playtesting, and iterating on level design to maintain a fair learning curve.
Episode 57: Ausiàs Dalmau (Is This Seat Taken?)
Q: Can you start by telling us a little bit about yourself and how you got into games?
Ausiàs explains their Barcelona roots, early interest in programming, and how university projects led to collaboration with Sergi and the formation of Potipoti, eventually leading to the Is This Seat Taken? project.
Episode 54: Michael Brough (868-BACK, Corrypt)
Q: What were the practical constraints and mindset behind Corrypt's design?
Corrypt began with a level editor approach to stay flexible, allowing on-the-fly switching between playing and editing; the design relied on a grid of interdependent puzzles where changes in one place affect many others, making it both challenging to design and rewarding to solve.
Episode 54: Michael Brough (868-BACK, Corrypt)
Q: How did your approach to puzzle design begin and evolve over time?
It started as a hobby, grew through jams, and evolved into making smaller, finishable games that explore dense interactions on compact spaces; the process taught me to trust that ideas will come when needed and to focus on what will actually be playable and testable.

Audience Metrics

Listeners, social reach, demographics and more for this podcast.

Listeners per Episode
Gender Skew
Location
Interests
Professions
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Frequently Asked Questions About Draknek & Friends Official Podcast

What is Draknek & Friends Official Podcast about and what kind of topics does it cover?

Lists of recent episodes center on puzzle-game development, design decisions, and the indie publishing ecosystem. Conversations frequently dig into how small teams expand concepts into larger projects, the balance between puzzle depth and narrative or atmosphere, and practical aspects like playtesting, publishing strategies, and community engagement. A standout theme is a deep curiosity about puzzle-game craft, with guests ranging from solo developers to studio leads, plus journalists and organizers offering industry context. The tone is approachable and thoughtful, making it valuable for listeners who want practical insights into indie puzzle games, from conception through launch and post-release updates.

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Which podcasts are similar to Draknek & Friends Official Podcast?

These podcasts share a similar audience with Draknek & Friends Official Podcast:

1. The Secret Lives of Games
2. Triple Click
3. The MinnMax Show
4. Shut Up & Sit Down
5. Remap Radio

How many episodes of Draknek & Friends Official Podcast are there?

Draknek & Friends Official Podcast launched 2 years ago and published 63 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

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What guests have appeared on Draknek & Friends Official Podcast?

Recent guests on Draknek & Friends Official Podcast include:

1. Paul (FLEB)
2. Robin Ward
3. Jeremy Johnston
4. Ausiàs Dalmau
5. Luke Blookerstein
6. Michael Brough
7. Rachel Watts
8. Stephen Lavelle

To view more recent guests and their details, simply upgrade your Rephonic account. You'll also get access to a typical guest profile to help you decide if the show is worth pitching.

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