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Artwork for Voices of VR

Voices of VR

Kent Bye
Virtual Reality
Augmented Reality
Immersive Storytelling
Artificial Intelligence
Vrchat
Mixed Reality
Augmented World Expo
Spatial Computing
Apple Vision Pro
Webxr
South By Southwest
Meta
IDFA Doclab
Raindance Immersive
Storytelling
VR Gaming
Location-Based Entertainment
Meta Connect 2025
Immersive Art
Snap Spectacles

Designing for Virtual Reality. Oral history podcast featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual & augmented reality. Learn about the patterns of immersive storytelling, experiential design, ethical frameworks, & the ultimate potential of XR.

PublishesDailyEpisodes200Founded12 years ago
Number of ListenersCategories
ArtsTechnologyDesign

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Artwork for Voices of VR

Latest Episodes

Agog is having their first open call on Climate Futures + Immersive Media that closes on June 12, 2026, at 11:59p PDT. Agog is "committing up to $1 million in grants to support innovators, technologists, artists, organizers, researchers, organization... more

I gave the opening keynote of the Meaningful XR Conference on May 30, 2026, and here's the video version of my keynote talk titled: "Patterns of Meaning, Transformation, and Impact in XR" and here is the PDF of the slides with clickable footnotes. In... more

On May 28, 2026, Anagram released a report titled: "Results of Impact Study Carried Out for Mixed Reality Experience Impulse: Digest for General Public," which was commission by Agog. This 43-page report was written by Dr. Alexandra Sierra, and there... more

The Immersive Impact Review launched on March 13, 2026 at 4p CDT in Austin Texas during SXSW, and they describe themselves as "a hybrid journalistic and academic magazine examining immersive media’s strive for social impact." The first issue theme is... more

Key Facts

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Recent Guests

Chip Giller
Executive Director and Co-Founder of Agog
Agog
Episode: #1723: Agog’s Open Call for Climate Futures + Immersive Media: Deadline on June 12th
Amy Seidenwurm
Chief of Programs and Strategy at Agog
Agog
Episode: #1723: Agog’s Open Call for Climate Futures + Immersive Media: Deadline on June 12th
Michael Epstein
Managing Editor at The Immersive Impact Review
Immersive Impact Review / Walking Cinema
Episode: #1720: Immersive Impact Review is a Hybrid Journalism and Academic Magazine on XR Impact
Shawn Whiting
Former head of creators, head of user acquisition, head of community, growth and support, and community design at Rec Room
Rec Room
Episode: #1719: RIP Rec Room: Reflections & Memories with Shawn Whiting
Joe Pine
Author of The Transformation Economy, author and advisor
Self / Transformation Economy book
Episode: #1718: Primer on “The Transformation Economy” with Joe Pine: When Experiences Fulfill Aspirations, Meaning, & Flourishing
Doug North Cook
CEO and Creative Director at Creature, XR game studio founder
Creature
Episode: #1716: “Human Spatial Computing” is a Human-Rights-Centered Textbook for XR Design
Reginé Gilbert
Industry Associate Professor at NYU, XR researcher and designer
New York University
Episode: #1716: “Human Spatial Computing” is a Human-Rights-Centered Textbook for XR Design
Athena Demos
Co-founder, CEO, and co-producer at Big Rock Creative and BurnerSphere
Big Rock Creative / BurnerSphere
Episode: #1715: “BurnerSphere” Combines Immersive Documentary, Social VR, and Digital Twin of Burning Man
Doug Jacobson
Co-founder of Big Rock Creative
Big Rock Creative
Episode: #1715: “BurnerSphere” Combines Immersive Documentary, Social VR, and Digital Twin of Burning Man

Hosts

Kent Bye
Host of Voices of VR; focuses on the broad landscape of VR/AR, ethics, and culture in immersive tech.
Ken Pai
Host and framing expert; conducts deep dives into immersive tech with a focus on ethics, culture, and industry trends.

Reviews

4.7 out of 5 stars from 314 ratings
  • #1707 - terrific

    Another great podcast, Kent - moving and inspiring!

    Apple Podcasts
    5
    Benedictinemonk
    United Kingdoma month ago
  • [A]ug

    We thereafter we say begain came pa/wi, togett here we found ed~u cation.

    Apple Podcasts
    3
    [A]ug
    United States6 months ago
  • Oliver Kadel

    A leading podcast on immersive technology, art and storytelling!

    Apple Podcasts
    5
    Oliver Kadel
    United Kingdoma year ago
  • Useful&meaningful!

    Superb podcast for everyone passioned about XR!

    Apple Podcasts
    5
    RealImmersion
    Finland2 years ago
  • Essential podcast for immersive world

    I’ve been following Kent’s work for almost 10 years now, and it’s incredible how much essential knowledge about the immersive industry collected in this podcast. It documented every turn, most of important creative projects, games, platform developments. Kent has also developed his own theory of presence and essential dive into ethics in XR. Kent is the voice of the immersive industry, and I hope everyone who’s interested in this space follows Kent’s work and listens to his podcast.

    Apple Podcasts
    5
    alina_less
    Russia2 years ago

Listeners Say

Key themes from listener reviews, highlighting what works and what could be improved about the show.

Deep, thoughtful interviews with strong ethical grounding.
Some critics note occasional heavy focus on policy/ethics over light entertainment.
Audience feedback highlights practical insights and inspiring storytelling.
Consistently provides access to leading researchers and practitioners.
High-quality, rigorous exploration of XR and its societal impacts.

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#66
Poland/Technology
Apple Podcasts
#151
Saudi Arabia/Technology
Apple Podcasts
#186
Hong Kong/Technology

Talking Points

Recent interactions between the hosts and their guests.

#1719: RIP Rec Room: Reflections & Memories with Shawn Whiting
Q: Did Rec Room ever reach profitability, or was it always a stretch given the platform's growth and monetization expenses?
Profitability occurred at times when cost controls and monetization aligned, but ongoing platform expansion and UA spending often kept profitability out of steady reach, with profitability being episodic rather than sustained.
#1712: Preview of SXSW XR Experience 2026 with Blake Kammerdiener
Q: What do you see as the ultimate potential of XR, AI, and AR hardware working together?
The guest emphasizes that the potential is still evolving and uncertain; artists leveraging AI and AI-enabled glasses may push XR forward in ways that blend individual storytelling with group experiences, expanding both the artistic and social dimensions of immersive media.
#1712: Preview of SXSW XR Experience 2026 with Blake Kammerdiener
Q: When do you think is open and close each day?
All XR projects in the Fairmont are open 11 a.m.–6 p.m. from Sunday to Tuesday, with a private press/industry hour on Saturday for accredited press; reservations are needed for some experiences and there are walk-up options as capacity allows.
#1683: “Feedback VR: An Antifuturist Musical” Wins Immersive Non-Fiction Award at IDFA DocLab 2025
Q: What does antifuturism mean to you?
It serves as a provocation to critique dominant visions of the future and consider alternative futures from marginalized perspectives.
#1683: “Feedback VR: An Antifuturist Musical” Wins Immersive Non-Fiction Award at IDFA DocLab 2025
Q: Where did this project begin?
It started in a live-coding workshop focused on the concept of feedback, with influences from TikTok trends.

Audience Metrics

Listeners, social reach, demographics and more for this podcast.

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Frequently Asked Questions About Voices of VR

What is Voices of VR about and what kind of topics does it cover?

This show spotlights immersive tech, with deep dives into VR/AR storytelling, ethics, design patterns, and the societal implications of XR. Across episodes, the host and guests explore experiential design, accessibility, governance, and the evolving role of immersive media in culture, art, journalism, and public policy. Notable are rigorous interviews with researchers, artists, festival programmers, and industry leaders who bring historical context, practical challenges, and future directions for immersive experiences. A standout quality is the blend of theory and hands-on practice, often bridging creative expression with ethical and regulatory considerations. Potential listeners include creators, researchers, marketers, and decision-makers... more

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Which podcasts are similar to Voices of VR?

These podcasts share a similar audience with Voices of VR:

1. The A24 Podcast
2. Song Exploder
3. Big Technology Podcast
4. The 404 Media Podcast
5. Critical Darlings

How many episodes of Voices of VR are there?

Voices of VR launched 12 years ago and published 200 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

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What guests have appeared on Voices of VR?

Recent guests on Voices of VR include:

1. Chip Giller
2. Amy Seidenwurm
3. Michael Epstein
4. Shawn Whiting
5. Joe Pine
6. Doug North Cook
7. Reginé Gilbert
8. Athena Demos

To view more recent guests and their details, simply upgrade your Rephonic account. You'll also get access to a typical guest profile to help you decide if the show is worth pitching.

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