
Join game designers Ananda Guneratne, Charlie McCarron, and Trevor Muller-Hegel as they analyze published games from a game developer's perspective. Each month, they pick a new game mechanic and three games to play in that genre. Each episode is 20 minutes of pure game design nerdiness!
| Publishes | Weekly | Episodes | 111 | Founded | 2 years ago |
|---|---|---|---|---|---|
| Number of Listeners | Categories | DesignGamesLeisureArts | |||

How do you make a game fun when players lose most of the hands they play? Should cards have effects when played? Trevor, Ananda, and Charlie talk about trick takers.
Should players be encouraged to exploit catch-up mechanics? What are the benefits of stacking decks? Ananda, Charlie, and Trevor trawl the depths in Fishing.
Why is bidding popular in trick-taking games? What is a suit, really? Charlie, Trevor, and Ananda collapse superpositions in Cat in the Box.
How do you make each suit feel different? Why shoot the moon? Trevor, Ananda, and Charlie avoid the queen in Hearts.
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I used to have so many tabletops. They came to my house and took them all away now I don’t have any.
First off, the theme song is entirely too catchy. I find myself singing it often. Second, these guys know their stuff. This may not be the podcast for everyone, but if you’re an amateur game designer or a game enthusiast, these guys have some great insights into game mechanics. Always glad to see a new episode.
Loving this podcast! Short and sweet episodes with three very interesting perspectives from the hosts. It's neat to hear game design explored through games you can pick up off the shelf and play tomorrow yourself.
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How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.
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Listeners, social reach, demographics and more for this podcast.
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A trio of game designers engages in insightful analysis of board games from a design perspective, frequently exploring a specific game mechanic along with three related games in each episode. This format allows for a rich discussion encompassing gameplay experiences, strategic elements, and innovative mechanics, making it a valuable resource for aspiring game designers and enthusiasts alike. Episodes also frequently cover design principles, personal experiences in the industry, and reflections on various games, resulting in a unique blend of education and entertainment that appeals to both casual players and serious game developers.
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These podcasts share a similar audience with this podcast:
1. Board Game Hot Takes
2. So Very Wrong About Games
3. The Board Game Design Lab
4. Board Game Barrage
5. Shut Up & Sit Down
this podcast launched 2 years ago and published 111 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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