
Join game designers Ananda Guneratne, Charlie McCarron, and Trevor Muller-Hegel as they analyze published games from a game developer's perspective. Each month, they pick a new game mechanic and three games to play in that genre. Each episode is 20 minutes of pure game design nerdiness!
| Publishes | Weekly | Episodes | 143 | Founded | 3 years ago |
|---|---|---|---|---|---|
| Number of Listeners | Categories | LeisureArtsDesignGames | |||

What distinguishes melee and ranged attacks? Do persistent corpses enhance combat? Trevor, Ananda, and Charlie don their caster rings in Necromolds.
How do you make the entire map important? Does line of sight need to be complicated? Ananda, Charlie, and Trevor summon their warriors in Heroscape.
When is losing options a relief? How many cards should players be able to play per turn? Charlie, Trevor, and Ananda talk about card shedding games.
Must progression be personal? How can you customize a card? Trevor, Ananda, and Charlie craft heroes in Custom Heroes.
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The hosts are very likable and engaging. Each episode takes a subject and analyzes it with a wide ranging perspective. Very thought provoking if you like boardgames and especially if you want to design them.
I used to have so many tabletops. They came to my house and took them all away now I don’t have any.
First off, the theme song is entirely too catchy. I find myself singing it often. Second, these guys know their stuff. This may not be the podcast for everyone, but if you’re an amateur game designer or a game enthusiast, these guys have some great insights into game mechanics. Always glad to see a new episode.
Loving this podcast! Short and sweet episodes with three very interesting perspectives from the hosts. It's neat to hear game design explored through games you can pick up off the shelf and play tomorrow yourself.
Key themes from listener reviews, highlighting what works and what could be improved about the show.
How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.
Apple Podcasts | #236 | |
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Apple Podcasts | #145 |
Listeners, social reach, demographics and more for this podcast.
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A design-focused board game podcast where three regulars dissect published games through a developer's lens. Each episode centers on a specific mechanic, with three games explored in depth to highlight design choices, balance, and player experience. Listeners get practical takeaways on mechanics, pacing, and design philosophy, often comparing titles to illustrate how ideas scale from quick plays to more involved designs. The show stands out for its tight 20-minute format, enthusiastic host banter, and a consistent emphasis on tangible design lessons rather than purely review-style talk.
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5. Shut Up & Sit Down
this podcast launched 3 years ago and published 143 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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