
Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
| Publishes | Weekly | Episodes | 76 | Founded | 5 years ago |
|---|---|---|---|---|---|
| Number of Listeners | Categories | GamesLeisure | |||

Hosts Peter C. Hayward and AJ Brandon walk through how to start, run and grow board game playtest groups; finding people, finding the right location, handling disputes, scheduling games, and balancing in-person vs digital testing.
They share real-wo... more
Peter runs through his regrets over the years from design choices, co-design pitfalls, self-publishing mistakes, failed Kickstarters, and the burnout that followed. Together with AJ they help turn this mistakes into actionable advice to avoid falling... more
Peter and AJ dissect Daniel Piechnick's "types of fun" framework, exploring 13 varieties grouped into constructive, excitement, social, and emotional categories. They add personal insights, debate nuances, and more!
Discord: discord.gg/BjerX... more
Peter C. Hayward and AJ Brandon dig into a common design problem: games that keep scoring until the end don't give feedback to players. They discuss practical fixes to give players earlier, clearer feedback and make learning faster and games more acc... more
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The hosts are passionate experts in tabletop game design who impart their knowledge in effervescent conversation. I appreciate their witty, upbeat delivery and concise analyses.
At first I didn't like it, it wasn't polished. but the content I got was great. The episodes about the brain gave me a solution to a problem I was having with a game. The one about children's games really clarified some things for me. And I got to know Taskmaster, which improved my life and mood tremendously. Thank you, looking forward to more episodes!
At first I didn't like it, it wasn't polished. but the content I got was great. The episodes about the brain gave me a solution to a problem I was having with a game. The one about children's games really clarified some things for me. And I got to know Taskmaster, which improved my life and mood tremendously. Thank you, looking forward to more episodes!
Peter says “verse” instead of “versus”, like Tom Vasel. That’s the same as saying “ag” instead of “against”.
They also both say “scythe” wrong.
Very grating on the ears. Will be a 5-star show if they can fix it!
I've recently been diving deep into board game design after playing games for a good number of years now. I can't get enough of these conversations. So much insight into the mind of a game designer! Keep up the great work, fellas!
Key themes from listener reviews, highlighting what works and what could be improved about the show.
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A dynamic exploration of board game design, this podcast focuses on the intricate challenges faced by designers while also celebrating the joys of creativity and innovation in gameplay. Through discussions on critical topics such as game mechanics, player experience, and design strategy, the hosts emphasize the importance of clarity and simplicity in making complex systems accessible to players. Frequent reflections on personal experiences, alongside audience engagement, create a warm and informative atmosphere that enhances the learning experience for both seasoned designers and enthusiastic newcomers alike.
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These podcasts share a similar audience with Fun Problems:
1. The Board Game Design Lab
2. Building the Game
3. Ludology
4. Board Game Hot Takes
5. Think Like A Game Designer
Fun Problems launched 5 years ago and published 76 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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Recent guests on Fun Problems include:
1. Alex Hague
2. James Nathan
3. Joe Wiggins
4. Alex Cutler
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