
Co-hosts Che Webster (Roleplay Rescue) and Patrick Mullen (Cry Havoc T2K) talk about GURPS - the Generic Universal Role-Playing System published by Steve Jackson Games - and using it to run long-form roleplaying campaigns. We discuss topics arising from using the game system aimed at intermediate users of the rules who wish to progress towards deeper and more immersive role-play in whatever fictio... more
| Publishes | Twice monthly | Episodes | 23 | Founded | 8 months ago |
|---|---|---|---|---|---|
| Number of Listeners | Categories | LeisureHobbiesGames | |||

Focused on discussing GURPS (Generic Universal RolePlaying System) campaign management, particularly around random encounters and travel mechanics.
Pat and Che share their experiences running campaigns, with Che describing his approach to Karameiko... more
What happens when the Speakpipe calls and email questions pile up?
Pat and Che present questions from various individuals including Stan, Brian, Arina, and Frank. They answer those questions.
Thanks for listening and supporting the show.
GOT A QUE... more
What the heck is the Process thing?
Pat and Che discuss The Process of character creation, using Ascend NA as an example. They outline the five steps involved, including player-GM discussions, bio sheet completion, and a final one-on-one meeting for... more
What happens when your game collapses and you need to start a new thing?
Pat discusses his experience running a GURPS fantasy campaign and a Twilight 2000 campaign, highlighting how personal connections and real-life circumstances often take precede... more
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I’ve been waiting for some more GURPS podcasts to help explain the game. Some others are a little harder to understand due to audio clarity.
I started with combat because I’m still trying to learn. But if you take requests I’d love some explanation of how it’s different than DnD. Not better than, so much of GURPS talk is often how it’s superior to DnD. What I’d like to know is how to handle it differently than what most people are used to.
Anyway, keep up the good work. Glad you guys are doing... more
Starts out strong, but soon devolves into Pat ranting about rules he doesn't like and Che letting him. Pat seems to suffer from "one true wayism," a strangely common problem among GURPS players, even though he would surely be the first to say that he doesn't. If I didn't know anything about GURPS and I were listening to this podcast, I might conclude that GURPS is a bad game.










Recent interactions between the hosts and their guests.
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Focusing on the Generic Universal Role-Playing System (GURPS), discussions center around engaging in long-form role-playing campaigns in various fictional settings. Co-hosts explore topics like character development, magic systems, skill utilization, and storytelling, aiming for deeper immersion and creativity within the game. They present personal anecdotes and insights from their gaming experiences, making this series uniquely relatable for enthusiasts keen on advancing their role-playing techniques. The informal, conversational format appeals to those looking for practical advice alongside community interactions, with an evident commitment to enriching gameplay and character engagement.
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These podcasts share a similar audience with GURPStalk:
1. Roleplay Rescue
2. Dekahedron RPG Podcast
3. Monsters and Treasure
4. Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama
5. Awaken The God Emperor [GURPS]
GURPStalk launched 8 months ago and published 23 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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