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Artwork for The Generalists

The Generalists with Jack Gutmann

Jack Gutmann
VFX
Game Development
Visual Effects
Unity
Houdini
Video Games
Technical Art
Real-Time VFX
Animation
Blender
Unreal Engine
Brazil
Mentorship
Game Design
Creature Effects
Lighting Design
Indie Game Development
Godot
Sao Paulo
Madvfx

The Generalists: Conversations with Tech Artists, Real-time VFX Specialists & Game Creators.

Ever wondered what it's really like to build AAA/Indie games or manage a complex creative pipeline? On The Generalists, host Jack Gutmann sits down with the industry's most interesting multidisciplinary talents. From technical artists and VFX Artists to Environment Artists and Producers/Project Managers a... more

PublishesTwice monthlyEpisodes47Foundeda year ago
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Artwork for The Generalists

Latest Episodes

In this episode of The Generalists Jack the Generalist chats with Paulina Miciulevičiūtė (a Senior VFX artist). She started in QA at Unity and worked on projects like Valorant. We dig into practical advice for getting into VFX, why node-based tools (... more

In this episode, I’m joined by Grayson Cotrell, technical artist and destruction specialist, to break down how real-time destruction actually works in modern games.

Grayson shares how he builds AAA-quality destruction systems, how to make game effec... more

YouTube

In this episode, I sit down with Stephen Candell, creator of BunderKin talk about what it really takes to build an original IP across TV and Games.

We dig into Stephen’s creative process, the realities of turning a personal vision into a scalable pr... more

YouTube

What happens when a AAA character artist realizes their creativity no longer belongs to them? #gamedev

In this episode, I sit down with Jonah Lobe @JonahLobeDraws artist #gameart, writer, former Bethesda creature designer (Skyrim, Fallout), and cre... more

YouTube

How does a life-altering sports injury lead to a 10-year career in game development? In this episode, I talk with senior game developer Justin Scott (Justinbieshaar) about his incredible journey from a hospital bed to working on titles like Monopoly ... more

YouTube

Harry shares his unique journey from self-taught 3D modeling and programming to mastering shader coding (HLSL) and creating stunning visual effects.

Learn practical advice on overcoming shader intimidation, boosting your coding skills, and the minds... more

YouTube

Struggling with scope creep, unclear feedback, or workload management? Learn how to collaborate effectively with a game producer. Veteran freelance lead producer Eline Muijres breaks down the producer’s true role; as a blocker-remover and advocate fo... more

How do you go from playing League of Legends to creating the proton beam for Ghostbusters VR? In this episode, I sit down with Jack, a VFX artist at nDreams, to trace his journey from a university switch to a cross-country move for his dream job in t... more

Key Facts

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Recent Guests

Grayson Cotrell
Technical artist and educator specializing in real-time destruction and procedural systems.
Elbow Jump
Episode: AT Grayson Cotrell: AAA Game Destruction (Houdini to Unreal Workflows) - The Generalists Podcast
Justin Scott
Senior game developer and content creator
Episode: From Broken Knee to Game Dev: An Unlikely Origin Story
Eline Muijres
Freelance producer with extensive experience in game development.
Episode: Behind the scenes of Game Producing | with Freelance Lead Producer: Eline Muijres
Jack (VFX Artist)
VFX artist at Endreams, specializing in VR games
Endreams
Episode: Stylized vs. Realistic VFX, Moving for Work, & Becoming the Fireball Wizard
Finley Southwick
Experimental game dev, technical artist, and environment artist
Episode: Math in Game Dev | Tech Artist: Finley Southwick | The Generalists
Steven Cheung
VFX artist with a focus on real-time visual effects
Episode: The Unspoken Truths of Real-Time VFX: A Conversation with Senior VFX Artist Steven Cheung | Podcast
Johanna Pirker
Professor for computer science in Graz and Munich, focusing on bridging technology with education through games.
Technical University of Munich
Episode: Computer Scientist on Using Games for Education | Johanna Pirker , The Generalists Podcast
Javier Benitez
A 3D artist and environment artist from Madrid, Spain.
Episode: Javier Benitez (Game-Art Mentor) Shares About Teaching
Valerie Belan
Lead VFX artist with seven years of experience in mobile gaming.
Not specified
Episode: Valerie Belan: On Mobile Game VFX, Lead Artist Life, & Thriving with Limitations

Host

Jack Gutmann
Host who engages industry professionals in discussions about their careers and insights into the game development landscape.

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#32
Poland/Arts/Visual Arts
Apple Podcasts
#48
Ukraine/Arts/Visual Arts
Apple Podcasts
#170
Denmark/Arts/Visual Arts
Apple Podcasts
#171
Finland/Arts/Visual Arts
Apple Podcasts
#242
Poland/Arts

Talking Points

Recent interactions between the hosts and their guests.

AT Grayson Cotrell: AAA Game Destruction (Houdini to Unreal Workflows) - The Generalists Podcast
Q: What is the main skill you want students to take from your course?
The number one skill is blueprinting, which enables students to create powerful effects in Unreal.
Why This Ex-Fallout Artist Left AAA to Go Indie | Jonah Lobe
Q: What advice would you offer to those who feel trapped in their roles?
Always try to interrogate yourself and figure out what you really love about your projects, and take jobs that cultivate those skills.
Why This Ex-Fallout Artist Left AAA to Go Indie | Jonah Lobe
Q: What was your relationship with video games as you grew older?
I'm just not as interested in working on video games anymore. The market feels saturated and many games are lacking originality.
Why This Ex-Fallout Artist Left AAA to Go Indie | Jonah Lobe
Q: How do you get to collect all those skills?
I started my career as a specialist and became an expert in 3D character art while working at Bethesda. Over time, I wanted to learn other skills and became more of a generalist.
Project Management in Games: The Unseen Force from Concept to Launch | w/ Constantine
Q: What would you say is the perception of your job versus what it actually is?
The perception often involves a lot of scheduling and meetings, but the reality is deeply rooted in communication, aligning priorities, and managing the creative pipeline.

Audience Metrics

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Frequently Asked Questions About The Generalists

What is The Generalists about and what kind of topics does it cover?

This series engages in revealing conversations with professionals across the tech art and game development fields. Episodes often explore the unique experiences and roles of various specialists within the game industry, including technical artists, VFX artists, and project managers. Through discussions, listeners gain insights into the creative processes and challenges these professionals face, as well as the evolution of the gaming landscape. The series provides invaluable knowledge from both successes and failures, appealing particularly to aspiring game developers and digital artists looking to expand their understanding of the industry.

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How many episodes of The Generalists are there?

The Generalists launched a year ago and published 47 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

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What guests have appeared on The Generalists?

Recent guests on The Generalists include:

1. Grayson Cotrell
2. Justin Scott
3. Eline Muijres
4. Jack (VFX Artist)
5. Finley Southwick
6. Steven Cheung
7. Johanna Pirker
8. Javier Benitez

To view more recent guests and their details, simply upgrade your Rephonic account. You'll also get access to a typical guest profile to help you decide if the show is worth pitching.

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