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Artwork for TABLETOP TALK

TABLETOP TALK - Third Floor Wars

Craig Shipman
Tabletop Gaming
Role-Playing Games
Game Design
Dungeons and Dragons
Tabletop Rpgs
Dungeons & Dragons
Blades In the Dark
Tabletop Role-Playing Games
Game Mechanics
Horror
Crowdfunding
Tabletop Games
Slugblaster
Call Of Cthulhu
Ion Heart
Shiver
Dice Exploder
Sam Dunnewold
Northfield
Hedge

Do you love tabletop gaming? This is your podcast. Who are the creatives behind your favorite games and content? How do they approach their work? I sit with designers, developers, artists, writers, and creators and learn how they approach their work. I try to understand their process, inspiration, and methods for crafting their creations. Craig digs deep into the work and uncovers the origins of y... more

PublishesTwice monthlyEpisodes299Founded8 years ago
Number of ListenersCategories
GamesLeisure

Listen to this Podcast

Artwork for TABLETOP TALK

Latest Episodes

War Never Changes. And yet, most games still haven't figured out how to make it actually...fun.

Ben Robbins makes great games. His unique approach to mechanics and world-building makes many of his games — like Microscope, Kingdom, and In This World ... more

YouTube

Anthony Boyed (Runeslinger) and I sat down with our friend Ivan (Ivanmike68) to discuss Ben Milton's "Play Style Survey".

Links (courtesy of Anthothy's video)

The Survey Video from Ben Milton

Stargazer's World

The Silent Majority post on Casting ... more

YouTube

A New Age of Heroes with Paul Vermeren

Our guest today is Paul Vermeren. Paul is an avid player of all sorts of great RPGs and the creator of Gridshock, a unique approach to the superhero genre that prioritizes vigilante play and brings a fresh face... more

YouTube

At the end of the day, TTRPGs share one thing in common —they tell a story. The writers, the players, the DM: everyone is there to tell a story, feel something, and have fun. Gene Koo approaches game creation differently than most of the creators you... more

YouTube

Key Facts

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Recent Guests

Ben Robbins
Tabletop role-playing game designer and creator of Microscope, Kingdom, and In This World
Episode: Ben Robbins (Microscope 2nd ed, This Means War) ep 288
Ben Milton
Creator of Questing Beast Play Style Survey
Questing Beast
Episode: Discussing Play Style (Questing Beast Survey) ep 287
Paul Vermeren
Co-creator of VX2, designer of Gridshock Zero Edition
VX2
Episode: Paul Vermeren (Gridshock: Zero Edition) ep 286
Gene Koo
Designer, Sticker Doodle Games; creator of Bonsai Diary and co-designer of Color Jam
Sticker Doodle Games
Episode: Gene Koo (Color Jam) ep 285
Matthew Nevers
Game and graphic designer, illustrator
Coffee All Night Games
Episode: Matthew Nevers (Decay, Nope!) ep 284
Emily Friedman
Scholar and critic focused on actual play and TTRPG history
MIT Press (author of forthcoming Actual Play book)
Episode: Dr. Emily Friedman ep 283
Elliot Davis
Brooklyn-based game designer, podcaster and artist
Many-Sided Media
Episode: Elliot Davis (The Time We Have) ep 282
Dillin Apelyan
Current host of One Shot Podcast; co-creative lead on villain book
One Shot Podcast, Third Floor Wars
Episode: Dillin Apelyan & James D’Amato (One Shot Podcast, The Ultimate RPG Villain Backstory Guide) ep 281
James D'Amato
Co-author; longtime host/creative lead on One Shot
One Shot Podcast
Episode: Dillin Apelyan & James D’Amato (One Shot Podcast, The Ultimate RPG Villain Backstory Guide) ep 281

Hosts

Craig Shipman
Host coordinating interviews and guiding conversations across episodes
Claire Shortino
Co-host/ interviewer with focus on interview rhythm and guests

Reviews

4.8 out of 5 stars from 114 ratings
  • Take me to the Third Floor

    Craig’s interviews are fantastic. He focused on his guests and their inspirations, giving all of us insight into their process and what drove them. Give it a listen!

    Apple Podcasts
    5
    SeanNittner
    United States9 months ago
  • Best interviewer in the biz

    No one else in the industry is as good at asking questions as Craig. He does an excellent job at getting creators to mine their own experiences for interesting tidbits that will be useful to the rest of us!

    Apple Podcasts
    5
    becuzitsbitter
    United Statesa year ago
  • By Crom!

    I discovered the POD via Matt John posting about it. Was a great listen, felt like I was sitting round a table listening in o mates talking shiy and having a beer.

    Apple Podcasts
    5
    Rikdog72
    New Zealand2 years ago
  • Craig walks the walk

    My favourite online GM- Seriously.

    I have found Forbidden Lands, Symbaroum and now Vaesen through Craig.

    Listen to his 7 tips episode. I had already subconsciously adopted many of them from watching Third Floor’s play through’s on You Tube.

    He has definitely made me a better GM.

    Apple Podcasts
    5
    MojoPorter
    United Kingdom3 years ago
  • Addictive listening

    Just a fantastic insight into tabletop roleplaying game creatives. Fascinating, and a brilliantly relaxed and entertaining listen. My new must-listen in gaming podcasts.

    Apple Podcasts
    5
    David F Chapman
    United Kingdom3 years ago

Listeners Say

Key themes from listener reviews, highlighting what works and what could be improved about the show.

Positive: professional, high-quality production and deep-dive interviews.
Positive: strong questions that draw out guests' processes and inspirations.
Positive: consistent emphasis on indie design and publishing insights.

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#210
United Kingdom/Leisure/Games
Apple Podcasts
#211
France/Leisure/Games
Apple Podcasts
#209
New Zealand/Leisure/Games
Apple Podcasts
#246
Netherlands/Leisure/Games

Talking Points

Recent interactions between the hosts and their guests.

Ben Robbins (Microscope 2nd ed, This Means War) ep 288
Q: How is this different than me playing a one-shot railroad of D&D, right? Where I am the player and I'm sitting here and the GM is going to tell me a story and I just happen to have a character sheet for me.
Robbins says no player controls or authors the war's outcomes, so they are not negotiating with a game master's choices. The Waracle generates events from the established situation, and players portray characters responding to those external events.
Ben Robbins (Microscope 2nd ed, This Means War) ep 288
Q: When did you break and make the choice? Why did you break?
Robbins says he wanted to revise Microscope because he hesitated to hand people the book, particularly because its scene rules often led players to skip role-play. He also wanted to leave behind an edition he felt was ready for the future.
Paul Vermeren (Gridshock: Zero Edition) ep 286
Q: How do you balance homage and originality in Gridshock's world-building?
Paul discusses pulling from iconic influences like Rifts, 2000 AD, and Appleseed, then blending them with a unique setting where power dynamics and regional antagonists drive exploration, so it feels familiar yet distinctly his own, avoiding direct copies of existing franchises.
Paul Vermeren (Gridshock: Zero Edition) ep 286
Q: Why move away from Palladium or a pure XX-system toward Year Zero?
He explains the need for a flexible system capable of handling varied power levels and character archetypes, something superhero games often struggle with; the Year Zero Engine offers a good balance of fast combat flow and narrative flexibility, allowing Gridshock to support diverse characters while maintaining a core feel.
Gene Koo (Color Jam) ep 285
Q: When did you realize you didn't have to run everything behind the screen?
I realized it during the indie community immersion and actual play, where observing how players contribute and react showed me that I could share control and still have a coherent, engaging game.

Audience Metrics

Listeners, social reach, demographics and more for this podcast.

Listeners per Episode
Gender Skew
Location
Interests
Professions
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Frequently Asked Questions About TABLETOP TALK

What is TABLETOP TALK about and what kind of topics does it cover?

Insightful interviews with tabletop designers, writers, and publishers who shape indie RPGs, board games, and related media. Conversations commonly explore design processes, collaborative workflows, crowdfunding journeys, and the intersection of narrative craft with game mechanics. Listeners get behind-the-scenes looks at how creators iterate from concept to published product, including playtesting, open licensing, and community-building. A notable pattern is the emphasis on practical guidance for aspiring guests and publishers, from world-building and system design to marketing, timing, and partnerships. This mix of deep design dives and real-world publishing experiences makes it useful for creators and PR teams looking to understand who's... more

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Which podcasts are similar to TABLETOP TALK?

These podcasts share a similar audience with TABLETOP TALK:

1. Dice Exploder
2. Yes Indie'd Pod
3. Around the Hearth
4. Ludonarrative Dissidents
5. What Would The Smart Party Do?

How many episodes of TABLETOP TALK are there?

TABLETOP TALK launched 8 years ago and published 299 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

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What guests have appeared on TABLETOP TALK?

Recent guests on TABLETOP TALK include:

1. Ben Robbins
2. Ben Milton
3. Paul Vermeren
4. Gene Koo
5. Matthew Nevers
6. Emily Friedman
7. Elliot Davis
8. Dillin Apelyan

To view more recent guests and their details, simply upgrade your Rephonic account. You'll also get access to a typical guest profile to help you decide if the show is worth pitching.

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