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Artwork for Level Design Lobby

Level Design Lobby

Max Pears
Level Design
Game Development
Unionization
Level Design Kit
Job Loss
Silent Hill 2
Pre-Production
Resilience
Portfolio Development
Networking
Personal Projects
Mental Health
Silent Hill: A Short Message
Indie Game Development
Youtube
Presentations
AI In Game Development
Metahuman
Parasite
World Of Level Design

The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: twitter.com/Maxpears Website: www.maxpears.com/

PublishesTwice monthlyEpisodes262Founded8 years ago
Number of ListenersCategories
Video GamesLeisureGames

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Artwork for Level Design Lobby

Latest Episodes

Hey All,  We are blasting through Sept way quicker than I want haha, but I wanted to announce the plan of what I will be doing come October for Blocktober and hopefully I can hear what you are all thinking!  join the Mailing List: bit.ly/4eNP... more

A banger of an episode today as I am joined by the Associate Lead Scripter Vladimir Gaidenko. We break down his career and what his time is like balancing that of his leadership abilities while scripting the games he works on (We are talking level Sc... more

Welcokme in the autumn, by welcoming in more great resources, as we talk about more tools & the wrap up from Gamescom. Take a look what you might enjoy and grow from.  join the Mailing List: bit.ly/4eNPm8X ---------- Resources ---------- Sile... more

A slightly different episode as we are joined by Brian Horowitz the founder of Creative Arcade. We talk about how arcades have changes over the years and what innovations they have designed when creating thier projects. join the Mailing List: https:/... more

Key Facts

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Recent Guests

Vladimir Gaidenko
Associate Lead Scripter in game development
Episode: Scripting in Games ft Vladimir Gaidenko
Brian Horowitz
CEO of Creative Arcades
Creative Arcades
Episode: Creative Arcades : Re-desgining the Box
Spencer Stark
Senior Game Designer at Critical Role, involved in various tabletop projects
Critical Role
Episode: DaggerHeart - Designing TTPRGS
Rowan Hall
Game Designer and Writer at Critical Role, host of the Willing and Fable podcast
Critical Role
Episode: DaggerHeart - Designing TTPRGS
Stuart Maine
Designer and writer with diverse experience across multiple gaming platforms.
Episode: Designing Knowledge for Others
Tom Hughes
Lead Narrative Designer
Great Ape Games
Episode: Designing for Engaging Narrative
Rebecca Ford
Creative Director at Warframe
Digital Extremes
Episode: Level Design Lobby - Reading Materials #65
Raffle Obrebesky
CD Projekt Red
Episode: Level Design Lobby - Reading Materials #65

Host

Max Pears
Host and Lead Level Designer, Max Pears discusses various game design topics and shares industry insights

Reviews

4.9 out of 5 stars from 123 ratings
  • First Episodes Amazing!

    Just started watching the first few episodes, already amazing!

    Apple Podcasts
    5
    AtheAnt
    United States7 months ago
  • Fun & Insghtful

    A fun and entertaining podcast and educational too! Really enjoying it

    Apple Podcasts
    5
    Ip06
    United Kingdom5 years ago
  • Big thanks to Max

    I really want to thank Max for all work he has done and I do hope he’s gonna do more stuff. This podcast has inspired me a lot in learning more about games and improve my English too. I’m grateful and wish best of luck to Max. You’re a great guy and your work is a large effort to all new gamedevs all across the world

    Apple Podcasts
    5
    Daniel Russian
    Russia5 years ago
  • 8

    Podcast Addict
    3
    beelzebro2112
    5 years ago
  • Great podcast!

    I love the insight Max brings into game & level design. As a person who is interested in game design but has no formal background, this podcast is a helpful resource.

    Apple Podcasts
    5
    Stonecoat
    United States5 years ago

Listeners Say

Key themes from listener reviews, highlighting what works and what could be improved about the show.

Listeners appreciate the practical insights and educational resources offered in episodes.
Feedback indicates that the discussions are informative and beneficial for both novice and experienced game designers.
Some reviews note the podcast being a bit niche, appealing predominantly to those specifically interested in game development and level design.
The content is usually described as engaging, clearly presented, and straight to the point, making it accessible to a broad audience.

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#18
Italy/Leisure/Video Games
Apple Podcasts
#95
Italy/Leisure
Apple Podcasts
#104
Saudi Arabia/Leisure/Video Games
Apple Podcasts
#134
India/Leisure/Video Games
Apple Podcasts
#146
Belgium/Leisure/Video Games
Apple Podcasts
#196
China/Leisure/Video Games

Talking Points

Recent interactions between the hosts and their guests.

Scripting in Games ft Vladimir Gaidenko
Q: What are some tips for anyone aspiring to be a lead?
Listen to your team and help them grow rather than just managing tasks.
Scripting in Games ft Vladimir Gaidenko
Q: How did you get into the more scripting side versus, say, like, other aspects of design?
I wanted to focus on game design but ended up coding during personal projects, which led me to a vocation of a scripter.
DaggerHeart - Designing TTPRGS
Q: How do you balance the character creation process while allowing players to fulfill their fantasy?
By asking the right questions and providing evocative backgrounds, we help players connect their backstory with the campaign.
DaggerHeart - Designing TTPRGS
Q: How do you start tackling the aspect of mechanics and narrative in your game design?
We approach game design by constantly bouncing back and forth between mechanics and narrative to ensure alignment.

Audience Metrics

Listeners, social reach, demographics and more for this podcast.

Listeners per Episode
Gender Skew
Location
Interests
Professions
Age Range
Household Income
Social Media Reach

Frequently Asked Questions About Level Design Lobby

What is Level Design Lobby about and what kind of topics does it cover?

Focusing on game and level design techniques, this series provides insightful discussions on how these methods are applied within various games and explores ways to improve upon them. Episodes feature valuable interviews with industry professionals who share their experiences, challenges, and insights into game development. Additionally, the host regularly offers reading materials to further educate listeners on topics related to game design, creating a dynamic learning environment for both aspiring and established developers.

Where can I find podcast stats for Level Design Lobby?

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What are the audience demographics for Level Design Lobby?

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How many subscribers and views does Level Design Lobby have?

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Which podcasts are similar to Level Design Lobby?

These podcasts share a similar audience with Level Design Lobby:

1. The freeCodeCamp Podcast
2. Huberman Lab
3. Ridiculous History
4. 99% Invisible
5. Stuff They Don't Want You To Know

How many episodes of Level Design Lobby are there?

Level Design Lobby launched 8 years ago and published 262 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

How do I contact Level Design Lobby?

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Where can I see ratings and reviews for Level Design Lobby?

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What guests have appeared on Level Design Lobby?

Recent guests on Level Design Lobby include:

1. Vladimir Gaidenko
2. Brian Horowitz
3. Spencer Stark
4. Rowan Hall
5. Stuart Maine
6. Tom Hughes
7. Rebecca Ford
8. Raffle Obrebesky

To view more recent guests and their details, simply upgrade your Rephonic account. You'll also get access to a typical guest profile to help you decide if the show is worth pitching.

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