
GAMETHING is an audio book-club about videogames. Each episode, experimental game designer Pippin Barr and oral historian David Wolinsky choose a game to play separately and exchange answering machine messages about it until the tape runs out. The result is a conversation about anything and everything (mostly everything) they find interesting about videogames.
| Publishes | Daily | Episodes | 115 | Founded | 7 years ago |
|---|---|---|---|---|---|
| Number of Listeners | Categories | LeisureVideo Games | |||

Come find us at
ways
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(Includes audio from The Lincolnshire Poacher as released in The Conet Project)
In which we take a chance on Rogue (1980), quaffing potions, reading scrolls, and hoping for the best.
📿🫲 🤤🦤🌽🪞🧔🏼♂️🕵️♀️🔪
Emus and Kobolds and Zombies, oh my! These, and other GAMETHINGS.
Rogue was originally developed by Michael Toy and... more
In which we take a chance on Sol Cesto (2025), and shine the power of the sun on a perilous bingo board.
🌞🛹🍓🗡️🛐🦷🤷🥪🧮🚕🍀
Ripping out teeth. The loss of a sandwich. Decisions that come back to haunt you. These, and other GAMETHINGS.
Sol Ces... more
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It’s good and all but I just don’t understand exactly how this is helpful
this is so good!! a delightful surprise; a gently spooky, poetic reflection on a game’s lived experience. thank you for making this!
How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.
Apple Podcasts | #156 |
Listeners, social reach, demographics and more for this podcast.
| Listeners per Episode | Gender Skew | Location | |||
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GAMETHING launched 7 years ago and published 115 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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