
Have you ever pondered why specific game mechanics are so engrossing while others fall flat? Let's uncover the secrets behind today's gaming hits and misses. From the compelling to the cringe-worthy, I explore the design choices that make or break the player experience.Host: Sergey Snegirev, a Head of Game Design and App Development.
| Publishes | Twice weekly | Episodes | 11 | Founded | 2 years ago |
|---|---|---|---|---|---|
| Categories | CoursesLeisureEducationGames | ||||

Hi everyone! Today, we're going to talk about marketing. A game designer's job involves close interaction with the marketing department and analyzing the game's metrics. Let's discuss the primary stages of game marketing promotion and the role of a g... more
Welcome everyone! Today, we’ll talk about level design in games. And we will learn the principles and logic by which we can build the design of our games like professionals.
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A game is a form that touches everything around us. We go to work and set ourselves the goal of reaching a higher career level, to get an achievement. Scientists who create new inventions and make discoveries are players who work towards long-term go... more
Gaming isn't just about mashing buttons or slaying dragons anymore. Today, we're discussing a digital playground where gamers are viewers, creators, and buyers. Video games are already in everyone's lives, from your nephew to your grandma, who still ... more
Baldur's Gate 3 is one of the year's standout releases, masterfully combining legacy and innovation. Rich gameplay, intricate combat mechanics, and cooperative mode excellence feel like a genuine DnD session. While the game could astound, it leaves u... more
The world of video games is as diverse as it is complex, with myriad genres that offer players unique experiences. Understanding these genres is not just about categorizing games. It's about appreciating the different types of interactions, activitie... more
Today, we'll discuss how game design has changed in the past few years and why many gamers argue that creativity has died. We'll discuss Elden Ring, Assassin's Creed, Heroes of Might and Magic 3.
Host: Sergey Snegirev, a Head of Game Design and App ... more
In the last episode, we discussed the subtle balance between active and calming game design elements and how the latter have not vanished but morphed into repetitive tasks in the modern gaming landscape. As we delve deeper into this topic, we will co... more
This podcast impressed me with its informativeness and quality of content. The presenters show deep knowledge in the field of game design and provide listeners with a lot of interesting and useful advice.
One of the most attractive qualities of this podcast is that it is accessible even to those new to the gaming industry. The presenters intelligently explain complex concepts, making it easy for non-game design professionals to understand and digest the information presented.
Interesting and very useful for me
How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.
Apple Podcasts | #147 |










Listeners, social reach, demographics and more for this podcast.
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80 Levels of Game Design launched 2 years ago and published 11 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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