
新鲜艺术原料,前沿产品工艺,完整拆解食谱,多彩游戏人生——中西游戏行业的一切秘密,尽在游戏面包房!面包房的厨师们来自中美各大游戏公司,致力于为大家烘焙最出完美的精神食粮。 如想加入粉丝群、提供反馈意见、洽谈商业合作,请通过以下方式联系我们。 微信: chaseshi Email: gamebakery01@gmail.com
| Publishes | Monthly | Episodes | 35 | Founded | 5 years ago |
|---|---|---|---|---|---|
| Language | Number of Listeners | Categories | Video GamesLeisureTechnology |

我们是一群在游戏行业工作、也正在养孩子的父母。
从小在游戏里成长,如今又要思考孩子该不该接触游戏——这让一个原本普遍的育儿问题,在我们身上变得格外微妙、格外有矛盾。
孩子到底能不能玩游戏?玩多少?玩什么?
在今天这个屏幕无处不在、短视频和碎片化内容主导注意力的时代,这个问题比过去任何时候都更敏感、更难回答。
一方面,我们被《文明》《大航海时代》《凯撒大帝》这些游戏拓宽过世界观;
另一方面,我们深知如今的游戏、短视频、算法内容,对孩子的吸引力远比当年猛烈得多。
好游戏能点亮孩子的第二人... more
在美国游戏公司工作,努力真的还不够吗?
这一期,我们请来了三位华人游戏人——
Riot Games 的策划 Sherry、ZeniMax 的技术美术 Echo,以及 Niantic 的产品经理 Ziyi,
一起聊聊他们在职场中踩过的坑、误区和反思。
从埋头苦干到刷存在感,从小透明到被看见,他们的故事也许正是你正在经历的。
在美国职场,硬实力是门票,但软实力才是导航。
🎙 本期嘉宾
Sherry | Riot Games Game Design
Echo | ZeniMax 技术... more
游戏行业正在经历一场漫长的“寒冬”。裁员、项目砍掉、工作室关停,几乎成了新闻里的高频词。作为创意和体验的核心,美术人却总是第一批中枪:他们的价值难以量化,却又不可或缺;他们的岗位最容易被替代,却也是玩家第一眼感受到的灵魂。
本期节目,我们将聚焦 “游戏美术人的生存与未来”。从裁员重灾区,到 AI 的冲击与外包扩张,再到中年危机与新人困境,我们会邀请一线的资深美术总监、概念设计师,以及跨界观察者,深入探讨:
• 为什么美术总在裁员名单的最前列?
• 当 AI 和外包成为趋势,美术岗位还剩多少... more
本期《游戏面包房》,我们邀请到 Scopely 高级游戏商务负责人 Grace。她刚从德国科隆的 Gamescom 回来,观察到一个微妙却真实的矛盾:女性从业者出场率更高了,但她们做的仍多是面向男性核心用户(AAA 动作/GaaS)的项目;真正面向女性玩家的产品,仍缺席或缺乏雄心。我们从展会观感聊到东西方对“女性向”的不同理解(乙女 vs. 互动叙事)、行业结构与文化门槛、投资人与制作团队的决策逻辑,再到 Grace 的 passion:用连接、孵化与跨文化经验,助力更多女性游戏人做成“她们真正... more
People also subscribe to these shows.
这对于很多游戏人来说都可以算是参考的资料,在茶余饭后听一听也可以拓宽自己的思维,节目质量一直都很好。
讲的很好,博主对游戏的理解可谓是相当透彻了
小鸡腿儿短视频社区文化活动中心举行,小鸡肚肠解不了自己的故事。小鸡肚肠解不开了个小哥哥们真的很可爱了哈哈不错可以理解为大家带来精彩的节目
太好玩了,太好玩了,太好玩了。
How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.
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Apple Podcasts | #46 | |
Apple Podcasts | #214 |
Listeners, social reach, demographics and more for this podcast.
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游戏面包房 launched 5 years ago and published 35 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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