A show about games and game design by Keith Burgun.
Publishes | Monthly | Episodes | 52 | Founded | 9 years ago |
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Number of Listeners | Categories | Video GamesLeisure |
Hey all. Today I wanted to talk about the SKILL GRID for my upcoming RPG, and talk about how it interacts with playable characters. I also give an update on some of the games I’m playing. Enjoy! more
Hello all and welcome to the first episode of the Bannet Bulletin! It’s still the Clockwork Game Design Podcast feed, but for awhile I’m going to do a series of shorter podcast episodes that talk about what is going on and what I’m thinking about wit... more
Hey all! Today I have a new episode where I’m going to be talking about two things. First, I’m going to report on a bunch of RPGs that I’ve been playing or trying out, and give my takes. I say more about each game on the podcast, so make sure to chec... more
Hi all! Today I have a nice podcast episode, all about RPGs and RPG design! I feel like I have a lot to say here, and I do dare say that I am slowly, slowly pursuing becoming some kind of crazy expert on the topic, so hopefully there’s some interesti... more
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Must have a huge ego to not edit out all the uhs and ahs and ums. Wastes a lot of our time—and it’s worth going through some because the guests are NOT lame.
Keith is a thoughtful designer and critic. He has a strong yet developing point of view, and he talks openly about his failures. His efforts to build a more complete vocabulary for game design have been instructive to me as an amateur designer.
Love Keith’s bold views, discussion of how to design deep strategy games, and insights into his own projects.
Keith was one of the first co-hosts on Roguelike Radio and it has been a real pleasure listening to his thinking about games mature as he works in the field. This is the only podcast I listen to where I put up with the host monologue-ing for any length of time, and it’s because he always has something interesting to say.
The host is not afraid to share his opinions on game design theory, which are almost always grounded in some form of reasoning or understanding. more
Apple Podcasts | #186 | Saudi Arabia/Leisure/Video Games |
Apple Podcasts | #200 | Sweden/Leisure/Video Games |
Listeners, engagement and demographics and more for this podcast.
Listeners per Episode | Gender Skew | Engagement Score | |||
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Primary Location | Social Media Reach |
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The Clockwork Game Design Podcast launched 9 years ago and published 52 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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