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Artwork for Indie Game Lunch Hour

Indie Game Lunch Hour

Indie Game Academy
Indie Game Academy
Game Jams
Game Development
Video Game Development
Audience Understanding
Game Design
Indie Game Development
Cozy Games
Video Game Industry
Gaming Industry
Video Game Recruitment
Video Games
Job Interviews
Video Games Industry
Netflix
Indiefication
Tencent Games
Recruitment
Combat Design
NYU Game Center

Real stories from real game developers about breaking into the video game industry. Welcome to the Indie Game Lunch Hour, hosted by the Indie Game Academy! Listen in or join live.Our podcast is hosted and recorded live on our Discord. Each Wednesday at 12pm EST we interview experts in the game industry and give community members like YOU a chance to ask them questions. We cover breaking into the i... more

PublishesWeeklyEpisodes174Founded4 years ago
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Video GamesLeisure

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Artwork for Indie Game Lunch Hour

Latest Episodes

Loren Weng is one of the sharpest minds in modern rogue-like design, known for redefining how systems, mechanics, and progression shape a player’s experience. From leading the spellcasting and combat systems in Harry Potter: Wizards Unite to pushing ... more

YouTube

In this episode, indie developer Omar shares why games built from genuine passion resonate more deeply than those made in reaction to industry trends. He reflects on leading Super Buff HD, writing for multiple horror titles, and shaping the upcoming ... more

YouTube

In this episode, Salaar shares lessons from a lifelong journey in game development—from creating games at age 8 to shipping titles at CAGE Studios and contributing to God of War: Ragnarok. We discuss what it really takes to build a sustainable indie ... more

YouTube

In this episode, we sit down with one of the most respected voices in game development, Jared Yeager, to unpack how distribution and community shape the success of modern games. With over two decades leading teams at Disney, Activision, Capcom, and m... more

YouTube

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Recent Guests

Loren Weng
Co-founder at Dorema Games
Dorema Games
Episode: Evolution in Rogue-Like Game Design
Omar Sameer
Lead developer and self-described perfect man at Buffcore
Buffcore
Episode: Why Passion Beats Spite in Game Development
Salaar Qahari
Founder and co-founder of CAGE Studios
CAGE Studios
Episode: How to Build a Sustainable Game Studio
Jared Yeager
Head of Developer Relations at Oncade
Oncade
Episode: Distribution & the Power of Community
Nabil Ueda
Co-founder of Ludocratic Studios
Ludocratic Studios
Episode: Never Stopping the Momentum
Teja Batar
Co-founder of Ludocratic Studios
Ludocratic Studios
Episode: Never Stopping the Momentum
Yito Jang
Co-founder of Ludocratic Studios
Ludocratic Studios
Episode: Never Stopping the Momentum
Christy Acker
Narrative Designer at Future Suit Games
Future Suit Games
Episode: Iterating Towards an Incredible Game
Abram Burke
Visual Designer at Future Suit Games
Future Suit Games
Episode: Iterating Towards an Incredible Game

Host

Willem Delventhal
Headmaster of the Indie Game Academy, engaging host focused on fostering discussions in the gaming community.

Reviews

4.8 out of 5 stars from 32 ratings
  • Never heard such an incredible host

    ...

    Apple Podcasts
    5
    Willem Delventhal
    United States4 years ago

Listeners Say

Key themes from listener reviews, highlighting what works and what could be improved about the show.

The interactive format allows the community to connect with industry leaders and ask pressing questions.
Many highlight the authenticity of the stories shared, providing a relatable perspective on challenges in the gaming industry.
Listeners appreciate the engaging discussions and real-world insights into game development.

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Talking Points

Recent interactions between the hosts and their guests.

Evolution in Rogue-Like Game Design
Q: How do you balance story and rogue-like without making it too focused on combat?
It's a challenge; I believe if you can devise multiple runs with different narrative paths, you'll enrich the player experience.
Evolution in Rogue-Like Game Design
Q: What drawn you specifically to rogue-like game design, and how has your perspective of the genre evolved?
My trajectory always aims for games that have potential for procedural generation and emergent gameplay, which aligns beautifully with the indie space.
Why Passion Beats Spite in Game Development
Q: How do you balance the pragmatic, practical sides of game development with doing it for passion?
It's hard. I can't network with people very well. It feels like I'm talking with someone to benefit myself, and I don't like doing it.
Why Passion Beats Spite in Game Development
Q: What keeps you kind of throwing those punches with Gamedev and making these titles?
I just love video games, man. It is the only industry where I can just work 16, 18 hours a day and not break a sweat, not feel like it.
Distribution & the Power of Community
Q: What are your tips for project and time management?
Spend extra time upfront defining contracts and deliverables to prevent misunderstandings later.

Audience Metrics

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Listeners per Episode
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Frequently Asked Questions About Indie Game Lunch Hour

What is Indie Game Lunch Hour about and what kind of topics does it cover?

Focusing on the experiences of game developers, this series features real stories from individuals navigating the indie game industry. With discussions revolving around break-in strategies, game design, and publishing practices, it offers valuable insights from industry experts. Each episode incorporates community engagement, allowing listeners to participate live and ask questions, which adds an interactive layer to the narratives shared. The podcast likely emphasizes creativity, inclusivity, and the evolving nature of game development, making it a unique platform for aspiring developers and enthusiasts alike.

Where can I find podcast stats for Indie Game Lunch Hour?

Rephonic provides a wide range of podcast stats for Indie Game Lunch Hour. We scanned the web and collated all of the information that we could find in our comprehensive podcast database. See how many people listen to Indie Game Lunch Hour and access YouTube viewership numbers, download stats, audience demographics, chart rankings, ratings, reviews and more.

How many listeners does Indie Game Lunch Hour get?

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What are the audience demographics for Indie Game Lunch Hour?

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How many subscribers and views does Indie Game Lunch Hour have?

To see how many followers or subscribers Indie Game Lunch Hour has on Spotify and other platforms such as Castbox and Podcast Addict, simply upgrade your account. You'll also find viewership figures for their YouTube channel if they have one.

Which podcasts are similar to Indie Game Lunch Hour?

These podcasts share a similar audience with Indie Game Lunch Hour:

1. The Thomas Brush Show
2. Game Dev Advice: The Game Developer's Podcast
3. Game Dev Podcast | Coffee with Butterscotch
4. Game Developer Podcast
5. A Game Dev Podcast With Jonas Tyroller

How many episodes of Indie Game Lunch Hour are there?

Indie Game Lunch Hour launched 4 years ago and published 174 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

How do I contact Indie Game Lunch Hour?

Our systems regularly scour the web to find email addresses and social media links for this podcast. We scanned the web and collated all of the contact information that we could find in our podcast database. But in the unlikely event that you can't find what you're looking for, our concierge service lets you request our research team to source better contacts for you.

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What guests have appeared on Indie Game Lunch Hour?

Recent guests on Indie Game Lunch Hour include:

1. Loren Weng
2. Omar Sameer
3. Salaar Qahari
4. Jared Yeager
5. Nabil Ueda
6. Teja Batar
7. Yito Jang
8. Christy Acker

To view more recent guests and their details, simply upgrade your Rephonic account. You'll also get access to a typical guest profile to help you decide if the show is worth pitching.

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