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Artwork for Halo 2: Artifacts

Halo 2: Artifacts

Andy "Bravo" Dudynsky

The untold stories of Halo 2's multiplayer development. Andy “Bravo” Dudynsky sits down with Max Hoberman, Lead Multiplayer Designer for the revolutionary video game Halo 2, to finally reveal what's hidden within the game's original, never-before-seen design documents. A four-episode limited series.

PublishesWeeklyEpisodes5Founded2 years ago
Categories
LeisureVideo Games

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Artwork for Halo 2: Artifacts

Latest Episodes

In the final episode of the series, we dive into Halo 2’s cut features - sprint, cut weapons and vehicles, tournaments and observer mode, cut multiplayer medals and voice lines (with help from a special guest), the "overhead map," and more.

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2 years ago

We dig into the stories behind Halo 2's incredible multiplayer maps, cut and abandoned maps that didn't make it into the final game, never-before-seen features like Force Walls, and lots more.

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2 years ago

Max and a special guest dive into the stories behind what it took to deliver Halo 2’s groundbreaking online innovations - parties, clans, matchmaking, the ranking system, cut features, and much more.

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2 years ago

In the series premiere, we cover Max's early days at Bungie, the first Halo multiplayer prototypes, Halo 2’s “Warfare” game mode, Halo 2 design decisions, cut multiplayer modes, and more.

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2 years ago

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Reviews

5.0 out of 5 stars from 179 ratings
  • Wish there was more!

    Easy listening and love the inside look at one of the most iconic games. Just wish there were more episodes! Campaign, HCE, H3, etc.

    Apple Podcasts
    5
    BabyTrumpHands
    United Kingdoma year ago
  • Halo 3 Artifacts please!!

    Such a fun listen, and its so cool to get insight into the development of halo 2’s multiplayer. I would love it if we got a halo 3 artifacts too!!

    Apple Podcasts
    5
    Agentksd
    United States2 years ago
  • A real treat

    An absolute must-listen for any Halo fan, and what a trip down memory lane. It’s great to hear insiders talk about Halo 2’s development in such a casual, open way. I only wish there were more than four episodes.

    Apple Podcasts
    5
    DavnMaths
    United States2 years ago
  • Piercing the Veil

    Insightful, informative, some other i-word. It’s amazing how Max’s perspective reveals so much about Halo 2, Xbox Live, and so many features industry-standard that Halo pioneered. It seems like over half the industry has its roots in something Bungie did back in the earlier days! Parties, friend lists, voice chat, the idea of video games as a community hub? The modern industry really needs to reflect on this and how we’ve fallen from grace. I owe you a beer, Halo 2 Bungie devs.

    Apple Podcasts
    5
    Incinerator109
    United States2 years ago
  • Great Podcast

    Great Podcast, super informative and funny to listen to. Gives halo players a look at how such great games are made. You should make one for every halo.

    Apple Podcasts
    5
    EmmetBrickowski
    United States2 years ago

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