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Artwork for Gamereactor TV

Gamereactor TV - Germany

Gamereactor
Overwatch
Nintendo
Xbox
Sony
Playstation
Ubisoft
Video Games
Resident Evil Requiem
Microsoft
Baldur's Gate
Marathon
Nintendo Switch 2
God Of War
Steam Deck
Spaceballs
Blizzard Entertainment
Huawei
House Of the Dragon
Reanimal
Assassin's Creed

Gamereactor TV hat Kritiken zu allen neuen Games und spannende Interviews mit Entwicklern.

PublishesDailyEpisodes597Founded17 years ago
Language
German
Number of ListenersCategories
Video GamesLeisure

Listen to this Podcast

Artwork for Gamereactor TV

Latest Episodes

Ein Xbox-Manager hat eine Woche vor Beginn der Tokyo Game Show neugierig begonnen, zu necken.

Du wirst mit Ideen spielen können, bevor du dich voll entscheidest.

Sie sind als Exoduses bekannt und sind Schlüsselpunkte in der Haupterzählung.

Sie behauptet, das Spiel stelle die Stadt genau auf die stereotypische Weise dar, wie sie es zu verändern versucht haben.

Key Facts

Contact Information
Podcast Host
Number of Listeners
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People also subscribe to these shows.

The Diablo Podcast
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Recent Guests

Anil Glendinning
Developer from Friday Sunday, creator of There Are No Ghosts at The Grand
Friday Sunday
Episode: Decorator by day, ghost hunter by night - There Are No Ghosts at The Grand Interview with Anil Glendinning
Jesús Iglesias
Game designer/developer, involved in Turok Origins project
Sabre (game studio)
Episode: Reaping the seeds of evil in co-op - Turok: Origins Jesús Iglesias Gamescom 2026 Interview
Valerian Lane
Developer, focused on Sofia and Resonance
Asobo Studio
Episode: A welcome change of pace and tension - Resonance: A Plague Tale Legacy Gamescom 2026 Interview
Carol Lane
Developer, involved in lore and pacing
Asobo Studio
Episode: A welcome change of pace and tension - Resonance: A Plague Tale Legacy Gamescom 2026 Interview
Samantha Shannon
Author of The Priory of the Orange Tree and The Bone Season series
Author
Episode: Exploring epic fantasy myths back and forth - Samantha Shannon Celsius 232 Interview
Jakub Szamałek
Game developer and author; interviewee discussing Blood of Dawn Walker/Celsius project
Independent game developer / Celsius 232
Episode: Making choices matter more in gaming - Jakub Szamałek Celsius 232 Interview
David Martinez
Developer/engineer associated with Abilite
Abilite
Episode: Sea of Thieves meets R.E.P.O.? - S.O.N.A.R. Interview with David Martinez
Joe Abercrombie
Renowned fantasy author invited to the festival
Episode: Do Androids Dream of Electric Cows?
Matt Dineman
Author/writer invited to the festival
Episode: Do Androids Dream of Electric Cows?

Reviews

4.2 out of 5 stars from 5 ratings
  • Deutsch???

    Warum steht bei der Sprache es sei auf Deutsch? Es ist alles auf Englisch!

    Apple Podcasts
    1
    Dominioni
    Switzerland16 years ago

Listeners Say

Key themes from listener reviews, highlighting what works and what could be improved about the show.

Some episodes feel heavily English-dominated; a German-hosted show would help.
Audio quality is generally good, with practical takeaways for buying decisions.
Varied topics are a strength, though pacing can be uneven.
Language can be confusing to non-German listeners.
Guest selection is strong, providing useful industry perspectives.

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#12
China/Leisure/Video Games

Talking Points

Recent interactions between the hosts and their guests.

With the soul of Miyamoto Musahi - Onimusha: Way of the Sword Gamescom 2026 Interview
Q: Regarding platform differences, will PS5 get motion controls for the bow similar to Switch, and how are PS5 controls shaping the swordplay?
Motion controls for the bow are not planned for PS5; the focus on PS5 is refining swordplay through controller input rather than motion-based archery.
With the soul of Miyamoto Musahi - Onimusha: Way of the Sword Gamescom 2026 Interview
Q: We talked about two things: bosses and the more open world of Kyoto. Can you tease a boss and explain the open-world approach for this game?
Ifu and Burai are standout bosses with wind and lightning control, designed to be among the coolest in the game, while Kyoto offers open-ended activities that expand exploration within a largely linear, stage-driven experience.
With the soul of Miyamoto Musahi - Onimusha: Way of the Sword Gamescom 2026 Interview
Q: So we've made a big effort to essentially try to make sure that it's very easy for players to understand the differences between parry and deflect, and they are introduced gradually—how do you ensure players master this system?
We introduce the differences gradually, with parry feeding into the blazing state and deflect focusing on chipping down enemy stamina, plus unique animations to help players learn without being overwhelmed.
With the soul of Miyamoto Musahi - Onimusha: Way of the Sword Gamescom 2026 Interview
Q: And so, what can you tell me about humor, and which do you think is the funniest situation in the game or sequence?
The most entertaining moment is a comical sequence at the start where Musashi is fleeing an army, which sets the tone for the game's personality and humor.
The Strategy Game a Decade in the Making - Total War: Warhammer 40,000 Gamescom 2026 Interview
Q: What's the balance between staying true to Warhammer lore and delivering a fresh Total War experience?
We draw heavily from the tabletop lore and names, but we're focused on representing a faithful, law-filled galaxy rather than making a pure tabletop replica, and we're expanding the universe with new factions and asymmetrical gameplay while keeping the heart of Total War intact.

Audience Metrics

Listeners, social reach, demographics and more for this podcast.

Listeners per Episode
Gender Skew
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Interests
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Frequently Asked Questions About Gamereactor TV

What is Gamereactor TV about and what kind of topics does it cover?

This show focuses on hands-on hardware and software testing, developer interviews, and industry trends within gaming and tech. Episodes blend quick looks at devices, deep dives into game releases or platforms, and conversations with creators or industry insiders, often weighing trade-offs between pricing, performance, and user experience. It's likely to appeal to technically inclined listeners who want practical insights, practical buying guidance, and a coverage mix of hardware, game industry news, and development perspectives. A notable strength is its balance between consumer tech reviews and developer-focused discussions, which can help sponsors reach both enthusiasts and professionals in the space.

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How many listeners does Gamereactor TV get?

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Which podcasts are similar to Gamereactor TV?

These podcasts share a similar audience with Gamereactor TV:

1. The Diablo Podcast

How many episodes of Gamereactor TV are there?

Gamereactor TV launched 17 years ago and published 597 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

How do I contact Gamereactor TV?

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What guests have appeared on Gamereactor TV?

Recent guests on Gamereactor TV include:

1. Anil Glendinning
2. Jesús Iglesias
3. Valerian Lane
4. Carol Lane
5. Samantha Shannon
6. Jakub Szamałek
7. David Martinez
8. Joe Abercrombie

To view more recent guests and their details, simply upgrade your Rephonic account. You'll also get access to a typical guest profile to help you decide if the show is worth pitching.

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