With so many new articles coming out each month, who has time to read them all? Join Dr. Alex Layne and Dr. Cody Reimer as we cover one article in the academic field of Game Studies in 20 minutes or less on each episode (or at least we try!). Maybe you’re an academic looking for a way to stay current in the field while also spending time on the treadmill. Maybe you’re an avid gamer and theorycraft... more
Publishes | Weekly | Episodes | 38 | Founded | 3 years ago |
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Categories | GamesLeisure |
Brendan Keogh and Taylor Hardwick. (2023). “Creative, Technical, Entrepreneurial: Formative Tensions in Game Development Higher Education.” Games and Culture.
Loretta Fois (2022). “But First, Let’s Jam: A New Materialist Twist on the Ontology of Play.” American Journal of Play 14.3.
Anderson, C. and A. Cullen. 2023. Failing to See a Difference: Closing a Gender Gap in a Challenging Video Game. Games and Culture 0(0) (online early access)
Check out our latest review, this time of a game called Eco by Strange Loop Games. Eco is an online multiplayer collaborative game which casts players as citizens grappling with ethical, technological, civic, economic, and cultural tensions. more
Larreina-Morales, M. E. (2023). How Accessible is This Video Game? An Analysis Tool in Two Steps. Games and Culture, 0(0). https://doi.org/10.1177/15554120231154710
Julian Kucklich. (2003). "Perspectives in Computer Game Philology." Game Studies 3.1 https://gamestudies.org/0301/kucklich/
Danielle Kelly, Brona Nic Giolla Easpaig, Paola Castillo. (2023). “‘You Game Like a Girl’: Perceptions of Gender and Competence in Gaming.” Games and Culture 18(1): 62-78.
Lankoski, P., Apperley, T., & Harviainen, J. T. (2023). Platform-produced Heteronormativity: A Content Analysis of Adult Videogames on Patreon. Games and Culture, 18(1), 102–123. https://doi.org/10.1177/15554120221084453
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Apple Podcasts | #138 | South Africa/Leisure/Games |
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