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Artwork for Game Audio Hour

Game Audio Hour

Team GAH
Game Audio
Sound Design
Game Development
Foley Art
Wwise
FMOD
Indie Games
Music Production
Sky
Music Composition
Tendonitis
Electronic Music
Film Scoring
NAMM
Sound Engineering
Cultural Influence In Music
Audio Latency
Tracker Music
Renoise
The Last Of Us 2

A podcast that features a varied cohort conversing regularly about game audio since 2014! Ideas, techniques, secrets, opinions, and all the miscellany you can fathom related to the world of sound design and music production for video games.

PublishesTwice monthlyEpisodes72Founded4 years ago
Number of ListenersCategories
Video GamesLeisure

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Artwork for Game Audio Hour

Latest Episodes

It's September, and the gang is back in force to chat about audio, and mostly game audio, even! Alex, Mike, and Vince talk about instrumental excursions, modern album releases, and even an audio middleware from 34 years ago!

Other notable mentions i... more

Another hiatus... followed inevitably by another eagerly anticipated episode! Alex and Vince get immersed in VR and Visual Novels and live to tell the tale!

Other notable mentions include:

16bit Sensation (Manga and Anime series)

Tales of Ephidrina... more

It's been more than a month since the last episode, but contrary to popular belief, Mike, Alex, and Vince are very much alive and ready to chat about games, audio, and (of course) game audio!

Other notable mentions include:

AATranslator (DAW projec... more

The trio returns in 2025! Mike, Alex, and Vince opine about various topics, some of which are even tangentially related to games, audio, or game audio!

Other notable mentions include:

Zebra 3 (U-He soft synthesizer)

New Blue Sun (Andre 3000 album... more

Key Facts

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Number of Listeners
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Recent Guests

Stephen O'Bent
Music educator and audio professional, currently teaching at DigiPen Institute of Technology.
DigiPen Institute of Technology
Episode: Ep. 271 - Open Office Hours! (ft. Stephen O'Bent)
Maguette Khalil Ragab
Narrative and Creative Direction at Naughty Dog
Naughty Dog
Episode: Ep. 270 - The Conference Will Not Be Televised
Emily Ridgeway
Head Audio at Valve
Valve
Episode: Ep. 270 - The Conference Will Not Be Televised
Kochun Hu
Composer and sound designer, audio director at System Era.
System Era Softworks
Episode: Ep. 268 - Tracker's Delight (ft. Kochun Hu)
Almut Schwake
Sound designer known as Muutsch
Episode: Ep. 263 - Meet The MUUUTSCH!

Hosts

Vincent Diamante
Co-host and primary speaker, often contributing insights on synthesizer developments and various elements of game audio production.
Michael Gordon Shapiro
Co-host and contributing speaker; brings expertise in audio engineering and game audio education.
Alex May
Co-host who shares expertise in music composition and sound design for video games, often participating in light-hearted discussions.

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#47
France/Leisure/Video Games
Apple Podcasts
#153
France/Leisure
Apple Podcasts
#213
Philippines/Leisure/Video Games

Talking Points

Recent interactions between the hosts and their guests.

Ep. 263 - Meet The MUUUTSCH!
Q: Where do you place music in sound design for video games?
I love music, but I've come to hate it in games sometimes, especially when money is scarce.
Ep. 263 - Meet The MUUUTSCH!
Q: What do you think the benefit is of recording foley in the traditional sense?
The performing aspect matters so much, even with things where people don't realize it, like footsteps.
Ep. 263 - Meet The MUUUTSCH!
Q: What sort of sound designer would you describe yourself as?
I would say I'm kind of a jack of all trades a little bit because I do sound design, but also Foley, and I also write music for games.
Ep. 271 - Open Office Hours! (ft. Stephen O'Bent)
Q: What do you see as the general vibe amongst game audio students in academia right now?
He notes a sense of interconnectedness and solidarity among students despite some anxiety about industry job prospects.
Ep. 271 - Open Office Hours! (ft. Stephen O'Bent)
Q: Stephen, what makes you tick as a musician?
Stephen describes his path starting from a trombonist and moving through various musical experiences, ultimately leading him to a career in teaching game audio.

Audience Metrics

Listeners, social reach, demographics and more for this podcast.

Listeners per Episode
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Frequently Asked Questions About Game Audio Hour

What is Game Audio Hour about and what kind of topics does it cover?

A community-driven discussion space focused on the art and craft of game audio, the content highlights the latest trends, technologies, and techniques surrounding sound design and music creation for video games. Key themes include insights from industry events such as the NAMM trade show, reflections on changing industry dynamics, and practical discussions on tools and software that shape the audio landscape in gaming. Noteworthy is the blend of nostalgia for classic audio techniques with modern innovations, fostering a culture of ongoing learning and sharing within the gaming and audio communities.

Where can I find podcast stats for Game Audio Hour?

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How many listeners does Game Audio Hour get?

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What are the audience demographics for Game Audio Hour?

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How many subscribers and views does Game Audio Hour have?

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Which podcasts are similar to Game Audio Hour?

These podcasts share a similar audience with Game Audio Hour:

1. The Daily
2. Security Now (Audio)
3. The Blindboy Podcast

How many episodes of Game Audio Hour are there?

Game Audio Hour launched 4 years ago and published 72 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

How do I contact Game Audio Hour?

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Where can I see ratings and reviews for Game Audio Hour?

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What guests have appeared on Game Audio Hour?

Recent guests on Game Audio Hour include:

1. Stephen O'Bent
2. Maguette Khalil Ragab
3. Emily Ridgeway
4. Kochun Hu
5. Almut Schwake

To view more recent guests and their details, simply upgrade your Rephonic account. You'll also get access to a typical guest profile to help you decide if the show is worth pitching.

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