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Artwork for Everybody's Talking At Once

Everybody's Talking At Once

Drew Messinger-Michaels
Gameplay
Dreams On a Pillow
The End Of Gameplay
Nakba
Palestinian Culture
Artistic Practice
Sound Design
Crowdfunding
Ismail Rami
Ethnic Cleansing
Enotria, the Last Song
Demon's Souls Remake
God Of War Ragnarok
Returnal
Game Audio
Indie Games
Contrarianism
Emotional Engagement
Eliza
Corporate Culture

A longform interview podcast where we talk about everything, by talking about games. We gather insights and stories from game developers, designers, composers, writers, artists, directors, producers, and everyone else who makes games what they are.

PublishesTwice monthlyEpisodes185Founded13 years ago
Categories
LeisureArtsVideo Games

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Artwork for Everybody's Talking At Once

Latest Episodes

Process is Matthew Seiji Burns' first novel, in some ways following directly from his work on Eliza (and the under-appreciated rest of his narratives for the Zachtronics/Coincidence catalog) but in other ways, exploring weird new territory in the rea... more

The one and only droqen puzzle-platforms on over to discuss his latest game The End of Gameplay, and how it responds to the stubbornly present, all-too-alive gameplay in his game Starseed Pilgrim. This requires a provisional definition of gameplay. W... more

Barney Oram gets into different patterns of sound design, in all sorts of different roles and at all sorts of different scales—plus his love of film in general and Billy Wilder in particular, the durable ethos that "if it sounds good, it is good," an... more

Rasheed Abueideh and Rami Ismail talk about Dreams on a Pillow. We talk about how the game combines layered, poetic audiovisuals and gameplay with history and folklore in order to create an account of the Nakba "that is so true to what happened that ... more

Key Facts

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Recent Guests

Matthew Seiji Burns
Author and game developer
Coincidence Games
Episode: Something That Sticks With You, with Matthew Seiji Burns
Barney Oram
Sound designer from the UK, primarily working in the video game industry.
Jayama Games
Episode: The Utility of Contrarianism, with Barney Oram
Rasheed Abueideh
Game developer known for the game 'Laila and the Shadows of War.'
Episode: If We Can’t Do This, Then What Are We Doing? with Rasheed Abueideh and Rami Ismail
Rami Ismail
Game developer and advocate for diverse voices in the gaming industry.
Episode: If We Can’t Do This, Then What Are We Doing? with Rasheed Abueideh and Rami Ismail

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#188
Italy/Arts

Talking Points

Recent interactions between the hosts and their guests.

The Utility of Contrarianism, with Barney Oram
Q: What have been some of your experiences working independently?
Going independent allows for creative freedom and the opportunity to shape audio direction holistically.
The Utility of Contrarianism, with Barney Oram
Q: How do you make something sound big?
It involves low-end content and the cadence of the sound; longer sounds are perceived as much bigger.
The Utility of Contrarianism, with Barney Oram
Q: Could you talk about your recent project, Enotria, The Last Song?
This is a project by an Italian developer called Jayama Games, set in a sunny, Italian folklore backdrop.

Audience Metrics

Listeners, social reach, demographics and more for this podcast.

Gender Skew
Location
Interests
Professions
Age Range
Household Income
Social Media Reach

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These podcasts share a similar audience with Everybody's Talking At Once:

1. The Secret Lives of Games
2. If Books Could Kill

How many episodes of Everybody's Talking At Once are there?

Everybody's Talking At Once launched 13 years ago and published 185 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

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What guests have appeared on Everybody's Talking At Once?

Recent guests on Everybody's Talking At Once include:

1. Matthew Seiji Burns
2. Barney Oram
3. Rasheed Abueideh
4. Rami Ismail

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