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電玩善哉

金屬、AKU

電玩善哉是一個關於電玩的雜談節目,由兩個電玩年齡超過二十五年的大叔所組成,偶爾還有其他朋友。如果你和我們一樣熱愛電玩與生活,那麼歡迎你的收聽。 臉書專頁:www.facebook.com/gamezenzai Powered by Firstory Hosting

PublishesTwice monthlyEpisodes157Founded4 years ago
Language
Korean
Categories
LeisureGames

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Artwork for 電玩善哉

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熱愛打越鋼太郎的金屬說過很多次《Ever17》是他畢生最愛的遊戲,在期待許久,MEGAS終於推出了本作的Remaster版。但才剛上市的本作為何讓身為老玩家的金屬感到氣憤,並快速的生出了這集內容,請... more

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各位聽眾好久不見,我回來啦。XD

2月開始就會回復更新節目,復播的第一個主題就獻給了《勇者鬥惡龍 3 HD-2D 重製版》了。

在休播期間我也花些時間把這款打完了,雖然整體上重製版算好玩,但... more

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Reviews

4.6 out of 5 stars from 34 ratings
  • 軌跡粉站出來

    身爲空軌入坑的粉絲玩家,一路玩到黎之軌跡,對於本頻道在臭軌跡系列,身感不服,軌跡系列故事越來越澎漲無可厚非,對於新進玩家是一道門檻,但是,並不會對於劇情感到迷茫,法爾康在出新篇章的故事,還是有考慮新舊玩家對於故事的接收度,新角故事優先,後腳色當彩蛋,當遊戲劇情玩家夠好,玩家就會自行去補劇情,這是遊戲的樂趣,而不是遊戲廠商需要做前情提到,新舊篇章出場人物都很多,這不是新玩家棄坑的理由,遊戲腳本會因製作可長可短,玩家可以自己遊玩時間,反之影劇、電影(ex:漫威影業)時間是固定的,觀眾不能選,隨著作品越出越多,當你們身處戲院,你們身邊有有朋友或其他人,有多少人有從第一部鋼鐵人到復仇者聯盟終局之戰,每部都追,最後我想說好的遊戲劇情,玩家自然會去補,不是棄坑的理由.

    Apple Podcasts
    1
    來聽廣播
    Taiwan2 years ago
  • 電影式運鏡

    關於電影式運鏡,在我的感覺是從CG動畫被大量運用的PS開始的,那時所謂的大作(那時似乎還沒有3A的說法?)都在比CG動畫的

    尤其是SQUARE用的超兇,還有3D模組搭配CG來迴避PS性能不足而很難在遊戲過程中做運鏡的作法

    其中的清流是小島的MGS,完全沒使用CG動畫就做出很有電影感的運鏡

    然後到了PS3時代才越來越多遊戲全程不用CG,或是CG使用跟遊戲中一模一樣的模組(例如秘境探險)

    過去CG被大量利用的時候,我覺得有個不小的缺點是,CG畢竟是預先錄製的,沒辦法反應遊戲中的實際情況做出變化,而且播放的瞬間常常會有一個斷裂感,例如音樂會突然切換

    Apple Podcasts
    5
    CHCOOBOO
    Taiwan3 years ago
  • 說到遊戲領路人

    依照我媽的說法,我第一次接觸電玩應該是2歲左右去商場抓著手把試玩超級馬力,但這個我一點印象都沒有

    比較有印象的是小時候爸爸買了一台FC的相容機,爸爸會陪我們玩坦克大戰之類比較簡單的雙人遊戲

    後來也與表哥各種交換卡帶,或在學校也有幾個家裡有FC相容機的同學能交流,那時候課餘話題不外就是漫畫、電視正熱播的卡通以及遊戲

    說到小時候失聯的朋友,我有個滿不可思議的經驗,上面提到的國小同學,在國小畢業後就因為他搬家而失聯,直到大概五年多前,FB演算法不知道什麼依據,把我們兩人重新連上了,能見到國小死黨的感覺真好

    Apple Podcasts
    5
    CHCOOBOO
    Taiwan3 years ago
  • 講到老年的遊玩初心

    我對於男人玩樂的初心都是要「覺得帥」的中二想法。

    很多時候隨著年齡的增長,興趣的轉變都是出自於對「覺得帥」的定義發生了改變。

    小時候玩遊戲想變強->變強很帥

    長大一點喜歡模仿動漫電影中的角色->覺得很帥

    成人後喜歡車子->有車人士很帥

    所以我也很喜歡電影《貼背戰》裡面的一句話「人不會變老而停止玩樂,而是停止玩樂才變老」

    失去一切的動力會讓人看起來沒有活力

    另外回應說到踩雷,我在小時候對JRPG一直都很喜歡,但那個時候其實看不懂日文,所以玩RPG的重點反而是戰鬥演出、戰鬥為玩JRPG最主要的樂趣來源

    所以我一直尋找有趣戰鬥的RPG,像是女神戰記,有很創新的戰鬥系統、Xeno Gears用類似連段的方式來打出不同的攻擊、龍魂騎士用類似節奏遊戲的方式來打普攻。

    直到我接觸到Tales系列,那是覺得這是我最喜歡的RPG玩法,節奏快、也能玩得很帥很爽!

    有一段時間我很瞧不起當時還在回合戰鬥的FF,覺得它只在畫面上進化 後來玩了八方旅人,重溫回合戰鬥的美好,覺得回合戰鬥的優點在於操作壓力很低,可以讓人慢慢思考戰略,以打出最佳化的結果。

    這或許是年齡成長後,越來越難玩需要快速操作的遊... more

    Apple Podcasts
    5
    CHCOOBOO
    Taiwan4 years ago
  • 有講大亂鬥就五星

    大亂鬥神遊

    五星不解釋

    Apple Podcasts
    5
    比街口難用太多了
    Taiwan4 years ago

Chart Rankings

How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.

Apple Podcasts
#27
China/Leisure/Games
Apple Podcasts
#71
Hong Kong/Leisure/Games
Apple Podcasts
#75
Taiwan/Leisure/Games

Audience Metrics

Listeners, social reach, demographics and more for this podcast.

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電玩善哉 launched 4 years ago and published 157 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.

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